It took me some headaches (especially as some errors were due to
hard to spot typos), but finally I got the editor working after a
lot of refactoring and no direction.
https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.9.4
Future plans:
- better version numbering
- better planning (with the next step being bugfixes only)
- bugfixes (needs a lot of testing, and I'm only a single person)
- creating a sample game, and maybe something more serious in the
future
- either using a preexiting audio plugin system for stuff, or
creating a new one with better planning
- getting datapak working, so assets can be packed into files