http://d.puremagic.com/issues/show_bug.cgi?id=1513
Don clugd...@yahoo.com.au changed:
What|Removed |Added
Status|NEW |RESOLVED
http://d.puremagic.com/issues/show_bug.cgi?id=1513
--- Comment #13 from Don clugd...@yahoo.com.au 2011-01-07 14:20:12 PST ---
Fixed for D2:
http://www.dsource.org/projects/druntime/changeset/482
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http://d.puremagic.com/issues/show_bug.cgi?id=1513
--- Comment #12 from Don clugd...@yahoo.com.au 2010-12-29 00:25:26 PST ---
On D2, the behaviour is wrong on all platforms, not just Windows. Roughly
speaking, Linux does exception chaining incorrectly, and Windows doesn't do it
at all.
These
http://d.puremagic.com/issues/show_bug.cgi?id=1513
--- Comment #10 from Don clugd...@yahoo.com.au 2010-12-13 13:20:36 PST ---
I'm not sure that this is a compiler bug. It may be druntime.
With this change:
deh.c, _d_framehandler(), line 210
+else if (prev_ndx == -1)
+
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--- Comment #8 from Sobirari Muhomori dfj1es...@sneakemail.com 2010-12-12
09:39:15 PST ---
I'd prefer Sean's description, though the real issue is the 3rd finally block
is not executed.
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Don clugd...@yahoo.com.au changed:
What|Removed |Added
Severity|normal |critical
--- Comment #9
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Don clugd...@yahoo.com.au changed:
What|Removed |Added
CC||clugd...@yahoo.com.au
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--- Comment #6 from Brad Roberts bra...@puremagic.com 2010-12-10 00:46:09 PST
---
building against tip of trunk for dmd/druntime/phobos, the output:
throw ex1
throw ex2
throw ex3
object.Exception: ex 3
snip stack trace
http://d.puremagic.com/issues/show_bug.cgi?id=1513
--- Comment #7 from Don clugd...@yahoo.com.au 2010-12-10 01:48:42 PST ---
I think the D2 change was actually caused by druntime svn 358. Sean's comment:
Changed how exception chaining works. Now, the original exception will be
retained and
http://d.puremagic.com/issues/show_bug.cgi?id=1513
--- Comment #4 from Brad Roberts bra...@puremagic.com 2010-05-28 22:51:25 PDT
---
I figured it'd been ages and maybe something had changed to maybe fix this
bug.. nope:
dmd 1.061 on windows:
Error: ex 2
throw ex1
throw ex2
dmd 1.061 on
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