Doh! I swear I've read somewhere that a module declaration needs to have the
same name as the *file name*. I didn't know I had to add the path as well. That
makes the modules work now.
In fact, I probably just read this one line in the docs:
"The ModuleDeclaration sets the name of the module an
"Andrej Mitrovic" wrote in message
news:i4pkg0$2a5...@digitalmars.com...
> Man, I have no idea what's going on. I was trying out building with
> xfbuild, and I keep getting different results on each attempted build:
>
[snip]
>
> Geeez.. What am I supposed to use to compile the files?
On 21/08/2010 22:07, Bob Cowdery wrote:
On 20/08/2010 18:44, div0 wrote:
On 20/08/2010 09:17, Bob Cowdery wrote:
I'm still concerned it's a bit too soon as a lot of things seem to be
either Windows or Linux (cmake says its only tested for *nix) but not
both and there is very little guidance
Man, I have no idea what's going on. I was trying out building with xfbuild,
and I keep getting different results on each attempted build:
Attempt 1:
C:\next>xfbuild myproject.d myfolder\another.d +full +o=main
Build failed: myfolder/another.obj: The system cannot find the file specified.
Attemp
"Andrej Mitrovic" wrote in message
news:i4pgdp$1ba...@digitalmars.com...
> Thanks for all the help, Nick. But I don't see your attachment. I can't
> see it with the web-news reader, and on gmane there's garbled text at the
> end, something like "begin 666 rdmdAlt.d m...@5w)I='1E;B!I;B!T:&41"!..
On 21.08.2010 23:07, Bob Cowdery wrote:
>
> For me at least I'm wondering if it stacks up. Linux support seems
> secondary (correct me if I'm wrong). The only painless way to use C
> libraries is as dll's and even then the import library must be converted
> for which the tool in not free.
I had t
Thanks for all the help, Nick. But I don't see your attachment. I can't see it
with the web-news reader, and on gmane there's garbled text at the end,
something like "begin 666 rdmdAlt.d m...@5w)I='1E;B!I;B!T:&41"!.."
Do you have a link to the file instead? That would be great.
And yes, I was a
Bob Cowdery:
> Why does a modern language use an old object format I wonder.
This problem will need to be addressed (among others).
> The language itself is nice but the
> hassle factor for mixed language multi-platform seems quite high. I hope
> I'm wrong on both counts.
Despite being in the w
On 20/08/2010 18:44, div0 wrote:
> On 20/08/2010 09:17, Bob Cowdery wrote:
>>
>> I'm still concerned it's a bit too soon as a lot of things seem to be
>> either Windows or Linux (cmake says its only tested for *nix) but not
>> both and there is very little guidance on building. I really want to ge
"Andrej Mitrovic" wrote in message
news:i4p4tn$2sd...@digitalmars.com...
> Is anyone having success using RDMD on Windows? I keep getting back this
> kind of nonsense:
>
> .\widget.d(2): Error: module io from file acme\goodies\io.d conflicts with
> another module io from file .\acme\goodies\io.
Is anyone having success using RDMD on Windows? I keep getting back this kind
of nonsense:
.\widget.d(2): Error: module io from file acme\goodies\io.d conflicts with
another module io from file .\acme\goodies\io.d
The files are:
C:\test\main.d
C:\test\widget.d
C:\test\acme\goodies\io.d
main.d
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