On Friday, 14 December 2012 at 20:14:29 UTC, Philippe Sigaud
wrote:
On Fri, Dec 14, 2012 at 1:18 AM, bearophile
wrote:
Fit to be added to Phobos?
Maybe, I don't know. People seem to ask for this quite
regularly.
Here is a slightly improved version, what do you think?
template isTemplat
On Friday, 14 December 2012 at 05:54:33 UTC, Philippe Sigaud
wrote:
Ok, I'll try again. when I was doing it I would get circular
referencing
but maybe I did something wrong...
Another possibility is to use `.A`: the (.) prefix means the
symbol is
looked in the external scope, not inside t
Just thought I should give an update. After testing a little bit,
I found out that it is not safe in some situations.
With the code looking like this:
struct sfVector2f
{
float x;
float y;
this(float X, float Y)
{
x = X;
y = Y;
On Friday, 14 December 2012 at 18:42:24 UTC, Brad Roberts wrote:
On 12/14/2012 3:47 AM, monarch_dodra wrote:
I have a whole list of bugs/issues that have since been
corrected in 2.060alpha.
I was wondering when and how these were to be closed?
Am I supposed to wait for an official 2.061 first
Do updates have to happen concurrently with read operations? Could you maybe
queue updates and batch them at specific times instead? That would save you
from having to protect every access. Or maybe different portions of the
network could be owned by different threads? That makes it essentia
On 12/13/2012 08:38 PM, Charles Hixson wrote:
> Now what I was thinking of involved an array in another class (i.e., not
> the Cell class) defined:
> Cell[] cells;
> and the Cell class, which includes:
> public class Cell
> { ...
> Idno[] ups;
> ...
> }
> where ups is an array of Id#s which are i
On Friday, 14 December 2012 at 20:54:32 UTC, Jesse Phillips wrote:
On Friday, 14 December 2012 at 20:37:12 UTC, Jace Bennett wrote:
Am I getting coolness from janus or from the dmd installer? In
short, it's awesome, but wtf?
That is the compiler, been there for about 10 releases.
Don't know
On Friday, 14 December 2012 at 20:37:12 UTC, Jace Bennett wrote:
Am I getting coolness from janus or from the dmd installer? In
short, it's awesome, but wtf?
That is the compiler, been there for about 10 releases.
Don't know who Janus is.
I'm new and trying to feel my way around here. I have MacVim +
Janus on OSX 10.8. I pulled d.vim into the janus folder, and
started messing around. On write, I get really cool and helpful
errors along the lines of
"writeln is not defined, did you mean to import std.stdio?"
Why, yes, Vim, I di
On Fri, Dec 14, 2012 at 1:18 AM, bearophile wrote:
>
> Fit to be added to Phobos?
>
Maybe, I don't know. People seem to ask for this quite regularly.
Here is a slightly improved version, what do you think?
template isTemplatedType(Type...) if (Type.length == 1)
{
mixin("alias " ~ Type[0].st
With D's UFCS syntax, there's really no need to modify Derelict
directly to extend a C struct.
http://www.gamedev.net/blog/1140/entry-2254754-uniform-function-call-syntax-in-d/
Obviously, this technique won't work for constructors, but it
should work for most any other method you'd like to
On 12/14/2012 3:47 AM, monarch_dodra wrote:
> I have a whole list of bugs/issues that have since been corrected in
> 2.060alpha.
>
> I was wondering when and how these were to be closed?
>
> Am I supposed to wait for an official 2.061 first?
>
> Do I have to prove it was fixed, or just a simple
On 12/14/2012 12:11 AM, Yann wrote:
>>> why does this produce a segmentation fault when executed:
There are quite a few bugs about interface contracts and inherited
contracts:
http://d.puremagic.com/issues/buglist.cgi?quicksearch=interface+contract
Although, I haven't seen one about segmen
On Friday, 14 December 2012 at 15:59:48 UTC, Mu wrote:
It works because "put" is defined for all input ranges as
"write to first element and popFront".
That makes more sense, thanks.
So what happens is that for "regular" ranges std.range.put()
gets used, while for arrays in RefAppender std.arr
It works because "put" is defined for all input ranges as
"write to first element and popFront".
That makes more sense, thanks.
So what happens is that for "regular" ranges std.range.put() gets
used, while for arrays in RefAppender std.array.put() gets used,
right?
(I noticed that the unitte
On Friday, 14 December 2012 at 14:56:45 UTC, Mu wrote:
It "works" because in theory, all mutable ranges verify the
"is output range" trait. However, they are not "sinks", so if
you write too much into them, you'll get an out of index
exception. Does it work at runtime, and do you get the correc
It "works" because in theory, all mutable ranges verify the "is
output range" trait. However, they are not "sinks", so if you
write too much into them, you'll get an out of index exception.
Does it work at runtime, and do you get the correct behavior?
From what I tested, yes it works correctly
On Friday, 14 December 2012 at 13:09:15 UTC, Mu wrote:
Thank you, monarch_dodra. This looks like what I wanted.
I have a question:
How come the function works with MmFile.opSlice's without
appender(&)?
And is this reliable behavior?
caesarCipher(cast(ubyte[]) inputFile.opSlice, cast(ubyte[])
Thank you, monarch_dodra. This looks like what I wanted.
I have a question:
How come the function works with MmFile.opSlice's without
appender(&)?
And is this reliable behavior?
caesarCipher(cast(ubyte[]) inputFile.opSlice, cast(ubyte[])
outputFile.opSlice, 13);
Trying to use appender(&) on
On 2012-12-14 13:36, Mike Parker wrote:
Obviously, this technique won't work for constructors, but it should
work for most any other method you'd like to add. And I don't see a need
to add a constructor anyway except in very specific circumstances (i.e.
you want a constructor with fewer or more
On 2012-12-14 10:30, Jeremy DeHaan wrote:
I was playing with some code in the Derelict project(mainly the SFML
portion) and was wondering what would happen if I made some changes.
As long as the size of the struct doesn't change it's ok. Preferably you
shouldn't change the type or ordering of
On 2012-12-14 00:19, H. S. Teoh wrote:
I'd like to overload the '*' operator to work with string arguments. Is
it possible? I tried the following, but apparently operator overloading
doesn't work at the package level?
string opBinary(string op)(string repeatMe, int thisManyTimes)
On Friday, 14 December 2012 at 09:30:50 UTC, Jeremy DeHaan wrote:
I was playing with some code in the Derelict project(mainly the
SFML portion) and was wondering what would happen if I made
some changes.
Here's an example of what I mean.
In the C code, the struct sfVector2f is defined as such:
On 2012-47-14 12:12, monarch_dodra wrote:
I have a whole list of bugs/issues that have since been corrected in
2.060alpha.
I was wondering when and how these were to be closed?
Am I supposed to wait for an official 2.061 first?
Do I have to prove it was fixed, or just a simple "verified fi
I have a whole list of bugs/issues that have since been corrected
in 2.060alpha.
I was wondering when and how these were to be closed?
Am I supposed to wait for an official 2.061 first?
Do I have to prove it was fixed, or just a simple "verified
fixed" comment enough?
On Friday, 14 December 2012 at 10:20:38 UTC, Mu wrote:
Thank you for your suggestion, bearophile.
I ended up checking if the range is empty, and if it was, I'd
increment it as elements were added.
Honestly, I much dislike this method.
It does not feel right. The C++ version is more consistent
Thank you for your suggestion, bearophile.
I ended up checking if the range is empty, and if it was, I'd
increment it as elements were added.
Honestly, I much dislike this method.
It does not feel right. The C++ version is more consistent
because of the iterators.
Please, if anyone has a bet
On Friday, 14 December 2012 at 09:30:50 UTC, Jeremy DeHaan wrote:
I was playing with some code in the Derelict project(mainly the
SFML portion) and was wondering what would happen if I made
some changes.
Here's an example of what I mean.
In the C code, the struct sfVector2f is defined as such:
I was playing with some code in the Derelict project(mainly the
SFML portion) and was wondering what would happen if I made some
changes.
Here's an example of what I mean.
In the C code, the struct sfVector2f is defined as such:
typedef struct
{
float x;
float y;
} sfVector2f;
The D v
Thanks for your reply!
@property uint n();
n() needs to be const:
@property uint n() const;
Ok. Why is that?
why does this produce a segmentation fault when executed:
I don't know, you should show us a more complete minimal code
that shows the segfault.
Here you go (I stripped it do
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