Hello
I want to map a dchar to its Bidi_Class.
I've built an utility that reads UnicodeData.txt into an AA and
builds a trie with std.uni.codepointTrie from it.
I use Trie.store() to export the trie entry table into a D
module. (I believe in a similar manner than phobos'
unicode_tables.d)
N
```
class uda
{
this()
{
// I want to see Foo here and use it's reflection to
iterate fields and methods.
}
}
@uda
struct Foo
{
}
```
Is there a way to do it?
On Monday, 26 December 2016 at 20:07:56 UTC, crimaniak wrote:
// I want to see Foo here and use it's reflection to
iterate fields and methods.
then pass foo to it
What do you mean parent symbol? I assumed you mean subclass but
your example shows one class and one struct. So is it
On Monday, 26 December 2016 at 04:55:30 UTC, Seb wrote:
Then help to push it forward!!
There are many ways:
- review the PR and point out anything problematic you see
(lack of reviews/interest is a main reason why PRs get stalled)
- post reasons and arguments for merging this PR (seems like
yo
On Monday, 26 December 2016 at 21:15:03 UTC, Adam D. Ruppe wrote:
On Monday, 26 December 2016 at 20:07:56 UTC, crimaniak wrote:
// I want to see Foo here and use it's reflection to
iterate fields and methods.
then pass foo to it
What do you mean parent symbol? I assumed you mean
On 12/26/2016 02:04 PM, crimaniak wrote:
So my main question: how it is possible to do such thing?
Just to make sure we're on the same page: :)
* There is 'interface' in addition to 'class'
* If all you want is to check, then you can write template constraints
by following the example of st