On Saturday, 11 November 2017 at 15:48:59 UTC, Mike Parker wrote:
auto s = "hello";
auto bytes = s.representation;
https://dlang.org/phobos/std_string.html#.representation
Thank you for the replay.
Now I know.
aki
On Saturday, 11 November 2017 at 15:48:59 UTC, Mike Parker wrote:
On Saturday, 11 November 2017 at 15:38:18 UTC, aki wrote:
[...]
I don't know about the error you're seeing, but the generic way
to get an array of the underlying data type of a string is via
std.string.representation.
import
On Saturday, 11 November 2017 at 15:48:59 UTC, Mike Parker wrote:
On Saturday, 11 November 2017 at 15:38:18 UTC, aki wrote:
auto bytes = cast(immutable(ubyte)[])s;
Of course, if you need a mutable array you should dup:
auto bytes = cast(ubyte[])s.dup;
Not only "should" but he "must" otherwise
On Saturday, 11 November 2017 at 15:38:18 UTC, aki wrote:
Hello,
This will be trivial question but I cannot figure out
what's wrong. I want to convert string to an array of ubyte.
import std.conv;
void main() {
auto s = "hello";
ubyte[] b = to!(ubyte[])(s);
}
It compiles but ca
On Saturday, 11 November 2017 at 15:38:18 UTC, aki wrote:
Hello,
This will be trivial question but I cannot figure out
what's wrong. I want to convert string to an array of ubyte.
import std.conv;
void main() {
auto s = "hello";
ubyte[] b = to!(ubyte[])(s);
}
It compiles but ca
Hello,
This will be trivial question but I cannot figure out
what's wrong. I want to convert string to an array of ubyte.
import std.conv;
void main() {
auto s = "hello";
ubyte[] b = to!(ubyte[])(s);
}
It compiles but cause run time error:
std.conv.ConvException@C:\APP\D\dmd2\w
I'm using below resource file as the following:
"C:\dm\bin\rcc.exe" -32 -D__NT__ res.rc
dmd -m32 -debug app.d res.res
The icon is the only thing that is set. Everything else is
missing from application's attributes. What am I missing?
res.rc:
IDI_ICON1 ICONDISCARDABLE "my.
On Saturday, 11 November 2017 at 14:26:34 UTC, Nordlöw wrote:
Have anybody used allocators to construct class instances?
Do you mean phobos allocators? or allocators as concept?
What is the problem?
Have anybody used allocators to construct class instances?