On Sunday, 21 May 2023 at 11:20:30 UTC, ag0aep6g wrote:
On 21.05.23 12:55, Theo wrote:
As for the other part, if I use an abstract base class, I
*must* indicate when i'm overriding the base class method by
explicately saying 'override'.
I wouldn't mind if implementing interface methods requir
On 21.05.23 12:55, Theo wrote:
As for the other part, if I use an abstract base class, I *must*
indicate when i'm overriding the base class method by explicately saying
'override'.
I wouldn't mind if implementing interface methods required `override` as
well. I don't know if there is a ration
On Sunday, 21 May 2023 at 10:33:07 UTC, ag0aep6g wrote:
On 21.05.23 12:28, ag0aep6g wrote:
Since @trusted functions are guaranteed (by the programmer) to
be safe, they are allowed to overload/implement @safe
functions/prototypes.
*override
oh ok. so i can override a @safe interface method w
On 21.05.23 12:28, ag0aep6g wrote:
Since @trusted functions are guaranteed (by the programmer)
to be safe, they are allowed to overload/implement @safe
functions/prototypes.
*override
On 21.05.23 11:55, Theo wrote:
class MerchantShip : Ship
{
private int speed = 0; // If only I had 'private(this)' !!
// how do I know this method is actually an implementation of an
interface method
// and not a method specific to this class?
// AND ... how come I can chan
see comments in the code below. they are my questions.
But feel free to ignore the comment about 'private(this)' ;-)
interface Ship
{
@safe void setSpeed(int speed);
@safe int getSpeed();
}
class PirateShip : Ship
{
private int speed = 0; // If only I had 'private(this)' !!
//
see comments in the code below. they are my questions.
But feel free to ignore the comment about 'private(this)' ;-)
interface Ship
{
@safe void setSpeed(int speed);
@safe int getSpeed();
}
class PirateShip : Ship
{
private int speed = 0; // If only I had 'private(this)' !!
//