On Tuesday, 2 January 2024 at 18:01:55 UTC, Jonathan M Davis
wrote:
[...]
That clarifies a lot. If nothing else, I realise now I can't have
`opBinaryRight(string op : "in")` the way I had hoped.
What I have now probably doesn't cover 100% of every use-case,
but it should do for my scope.
On Wednesday, 3 January 2024 at 18:57:44 UTC, ryuukk_ wrote:
I managed to compile your project, ``sgl_context`` is working
for me, it renders and roate
[...]
Wow! Cube and blend work, too?
And on my machine it doesn't rotate, just like I initially
posted.
I had to remove this from
On Wednesday, 3 January 2024 at 17:50:19 UTC, Matheus Catarino
wrote:
On Saturday, 30 December 2023 at 20:20:50 UTC, ryuukk_ wrote:
I suspect you have a typo in one of your definition
I debugged some existing bindings, and despite any user-level
errors (via code) there's some conflict
On Saturday, 30 December 2023 at 20:20:50 UTC, ryuukk_ wrote:
I suspect you have a typo in one of your definition
I debugged some existing bindings, and despite any user-level
errors (via code) there's some conflict between ABIs.
In fact, it's mentioned by sokol's author below:
I've been
On Wed, Jan 03, 2024 at 04:50:57PM +, axricard via Digitalmars-d-learn
wrote:
> I have an interface that is implemented by many classes, and I want to
> pick one of these implementations at random. There are two more
> constraints : first the distribution is not uniform, all classes can
>
I have an interface that is implemented by many classes, and I
want to pick one of these implementations at random. There are
two more constraints : first the distribution is not uniform, all
classes can define the chance they have to be picked (this is
reflected by the function 'weight()'