Just an idea that popped into my head... Maybe I can use variant
for the input/output types? I haven't looked at it yet, so I'm
not sure what it does, or the performance costs.
I realized that because the final callback always gets called,
and the types of the intermediate steps may be differ
Just to be sure: whether or not an error is passed to a
callback, the
final callback is always called?
I mean, the last callback could also be called *only when
something
fails*, a bit like a default case in a switch, or an
error-handling
routine.
Yes, the final callback is always called, bu
Hi,
I just started learning D, and thought I'd throw myself in at the
deep end with some meta-programming, trying to write the
equivalent of the commonly used, async waterfall, and also,
because I'd like to use it...
If you aren't familiar with it, waterfall is a function that is
passed a s