On 2009-01-03 23:11:08 +0100, Daniel de Kok m...@nowhere.nospam said:
In D2, given that associative arrays do not have the 'idup' property,
what's the canonical way of making an invariant copy of an existing
associative array?
Nobody? ;)
In D2, given that associative arrays do not have the 'idup' property,
what's the canonical way of making an invariant copy of an existing
associative array?
Thanks,
Daniel
On Fri, 02 Jan 2009 14:17:17 -0500, Michael P. wrote:
But, mario will execute even if there are errors found by dmd. Is there
anything that I can use to see if errors were found, and if there isn't,
execute it, and if there is, don't execute it? DMD1.036, Windows XP,
Build/Bud 3.04
I haven't