Handling DirectX 9 texture

2012-09-11 Thread ElfQT
whatever I try (UpdateTexture, UpdateSurface, different D3DUSAGE, D3DPOOL, etc.), it crashes (with the much telling D3DERR_INVALIDCALL error). I need explicitly DirectX 9 (not openGL), and possible without the usage if D3DX (like D3DX sprites). Thanks, ElfQT

Re: my own directx tutorials

2012-08-31 Thread ElfQT
OK, nevermind I found them. ;)

my own directx tutorials

2012-08-30 Thread ElfQT
ported to D by me. If anyone have the old code, I would appreciate to send it to me. Thanks, ElfQT