I believe I have searched everywhere, but I can barely find any documentation
on exceptions/errors/throwables and I would love a link on how to inherit from
them to create my own ones.
--
alexhairyman
Is there a way to implicitly convert *FROM* a base type? I have
an implicit conversion to a base type (float[2]) in a struct, but
now I'd like to be able to implicitly convert from a base type
(in this case a float[2]) to a struct.
Is this even allowed? Is it incorrect or unsafe? I'm still pre
On Sat, 01 Feb 2014 21:23:07 +, TheFlyingFiddle wrote:
> On Saturday, 1 February 2014 at 20:26:27 UTC, alexhairyman wrote:
>> Is there a way to implicitly convert *FROM* a base type? I have an
>> implicit conversion to a base type (float[2]) in a struct, but now I'd
&
On Sat, 01 Feb 2014 21:18:12 +, Martijn Pot wrote:
> I tried something similar to (check first answer):
> http://stackoverflow.com/questions/121162/what-does-the-explicit-
keyword-in-c-mean
>
> but I can't get it to work. But then again... I'm just starting with D.
>
> It seems not to be sup
I think I'm missing something big, but I'm having troubles with
mutexes (using in a parallel foreach loop somewhere else); Why do
the trylocks return true shouldn't they return false because the
mutex is already locked? I don't think this is a phobos bug, I'm
on OSX using dmd 2.065
import cor
On Monday, 3 March 2014 at 07:38:05 UTC, Ali Çehreli wrote:
On 03/02/2014 10:38 PM, alexhairyman wrote:
> I think I'm missing something big, but I'm having troubles
with mutexes
> (using in a parallel foreach loop somewhere else); Why do the
trylocks
> return true shouldn&
On Sunday, 18 May 2014 at 07:10:29 UTC, Dmitry wrote:
Hi everyone!
I want to play video in my D-application (maybe WebM or
Theora). However didn't find any library for operation with
video in D. I am a beginner in D, experience of transfer of
libraries with C/C++, certainly isn't present.
May