On Saturday, 10 August 2024 at 08:18:54 UTC, Vitaliy Fadeev wrote:
On Saturday, 10 August 2024 at 08:06:42 UTC, IchorDev wrote:
Is your application highly performance critical?
Many input event + many internal ui events -> many calls * many
objects.
Yes, I like the fast, responsive interface
On Saturday, 7 October 2023 at 00:49:39 UTC, H. S. Teoh wrote:
On Sat, Oct 07, 2023 at 12:00:48AM +, claptrap via
Digitalmars-d-learn wrote:
When you write `foo[]` you're taking a slice of the array, and
in that case if the lengths of both sides of the assignment
don't mat
On Friday, 22 September 2023 at 14:29:08 UTC, Vitaliy Fadeev
wrote:
x86 first bit check (odd check):
```asm
AND EAX, EAX ; update FLAG OF // odd flag
JO Label
```
Is there D-Lang operator of optimized library function ?
There's no "odd" flag, theres the overflow flag "O", and "JO" is
jump
On Tuesday, 19 September 2023 at 03:44:18 UTC, Vitaliy Fadeev
wrote:
What D function or D operator does this?
```asm
IDIV EAX, r/m32
```
```
IDIV 5, 2
EAX = 2
EDX = 1
```
and returns (2,1) at once?
If you use LDC it'll automatically optimize that for you
https://d.godbolt.org/z/oz4h9ccbP
On Sunday, 6 November 2022 at 11:22:26 UTC, Joel wrote:
I found some code on the net but haven't been able to get it
working properly. I trying to draw with mouse (any direction).
this is the classic integer line drawing algorithm...
https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm#A
On Wednesday, 13 January 2021 at 20:06:51 UTC, H. S. Teoh wrote:
On Wed, Jan 13, 2021 at 06:58:56PM +, Marcone via
Digitalmars-d-learn wrote:
I've always heard programmers complain about Garbage Collector
GC. But I never understood why they complain. What's bad about
GC?
It's not merely a
On Saturday, 3 October 2020 at 00:15:02 UTC, Steven Schveighoffer
wrote:
On 10/2/20 7:28 PM, claptrap wrote:
Why would putting in the writeln cause it to fail? Is it maybe
trying to create the foo at compile time?
Yes, it is. Any static initialization of static variables
happens at compile
---
import std;
import std.stdio;
struct Foo
{
int a = 0, b = 0;
this(int[2] vars)
{
this.a = vars[0];
this.b = vars[1];
//writeln("constructor called");
}
}
Foo foo = [300,300];
void main()
{
writeln(foo.a);
}
---
Compiles and works OK. I cant se
On Tuesday, 22 September 2020 at 13:19:10 UTC, Daniel Kozak wrote:
On Tue, Sep 22, 2020 at 3:05 PM claptrap via
Digitalmars-d-learn < digitalmars-d-learn@puremagic.com> wrote:
The thread title is...
"Why private methods cant be virtual?"
IE Not...
"how do I override p
On Tuesday, 22 September 2020 at 10:23:08 UTC, Daniel Kozak wrote:
On Tue, Sep 22, 2020 at 11:06 AM claptrap via
Digitalmars-d-learn < digitalmars-d-learn@puremagic.com> wrote:
"Functions marked as final may not be overridden in a derived
class, unless they are also private&
On Tuesday, 22 September 2020 at 00:46:02 UTC, Steven
Schveighoffer wrote:
On 9/21/20 7:52 PM, H. S. Teoh wrote:
On Mon, Sep 21, 2020 at 07:43:30PM -0400, Steven Schveighoffer
via Digitalmars-d-learn wrote:
[...]
No, it's not a bug. It's intentional.
private and package functions are final, a
Seems like a completely pointless restriction to me. I mean it
will only affect other descendent classes declared in the same
module, and they can access all the private members anyway, so
it's locking the front door but leaving the back door wide open.
On the other hand if you actually want a
On Friday, 18 September 2020 at 02:49:30 UTC, Mike Parker wrote:
On Thursday, 17 September 2020 at 22:25:47 UTC, claptrap wrote:
If enum means manifiest constant, or compile time constant,
then it makes more sense, as you allude to in a later post.
But 'enum' is a terrible name for that and I
On Thursday, 17 September 2020 at 10:56:28 UTC, Mike Parker wrote:
On Thursday, 17 September 2020 at 09:44:20 UTC, claptrap wrote:
Seriously how it's implemented is irrelevant.
And to be clear, my point wasn't about how it's implemented. My
point was that:
enum { foo = 10; }
and
enum foo
On Thursday, 17 September 2020 at 01:57:39 UTC, Mike Parker wrote:
On Thursday, 17 September 2020 at 00:32:40 UTC, Cecil Ward
enum foo is essentially a shortcut for enum { foo }. It’s
neither bent out of shape nor twisted. Consider that C++ added
the new keyword constexpr for the same thing.
On Sunday, 9 August 2020 at 22:18:13 UTC, Per Nordlöw wrote:
Is cross-module-inlining enabled by default in LDC when
compiling in release mode or do I have to use explicitly flag
for it? I can't find any such flag from the output of neither
ldc2 -h
nor
ldmd2 -h
.
Johan Engelen ment
Ok yeah it starts up a server and opens a webpage, great, but
where are the docs? Cant find any info on command line switches
for dub or ddox on how to get it to just dump the docs in a
folder.
On Wednesday, 24 June 2020 at 00:53:58 UTC, H. S. Teoh wrote:
On Tue, Jun 23, 2020 at 11:53:36PM +, claptrap via
If your implementations are based on built-in operators, you
could use mixins to unify the implementations into one, e.g.:
Ah yeah thats useful, to expand a bit what about i
So you have opBinary and half a dozen operators to implement. Do
you use a separate method for each operator or do you have one
method and a big static if else if to select code path?
I assume they are functionally equivalent? So its just about
style?
struct Foo
{
float* what;
float opIndex(size_t idx) { return what[idx]; }
}
Foo* foo;
float x = foo[idx]; // ***
*** (68): Error: cannot implicitly convert expression
`foo[cast(ulong)idx]` of type `Foo` to `float`
IE, pointer indexing of 'foo' takes precedence over the opIndex
of fo
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