On Thursday, 29 June 2017 at 14:30:19 UTC, Andrea Fontana wrote:
On Thursday, 29 June 2017 at 13:01:10 UTC, ct wrote:
I was only able to do it this way:
auto on_next_previous = &this.OnNextPreviousMatch;
entry_.addOnNextMatch(&partial!(on_next_previous, true));
entry_.addOnPreviousM
I was only able to do it this way:
auto on_next_previous = &this.OnNextPreviousMatch;
entry_.addOnNextMatch(&partial!(on_next_previous, true));
entry_.addOnPreviousMatch(&partial!(on_next_previous, false));
On Thursday, 29 June 2017 at 12:31:58 UTC, ct wrote:
I have something similar to the following:
class Editor {
void OnNextPreviousMatch(bool is_forward, SearchEntry entry) {
}
}
I pressed send by mistake. Again, I have something similar to the
following:
class Editor {
void OnNextPrevio
I have something similar to the following:
class Editor {
void OnNextPreviousMatch(bool is_forward, SearchEntry entry) {
}
}