On Monday, 7 September 2015 at 11:04:20 UTC, Nicholas Wilson
wrote:
On Monday, 7 September 2015 at 08:55:31 UTC, Fra wrote:
I encountered a runtime error in my code and all I can get
(even in debug mode) is the following stacktrace:
object.Error@(0): Access Violation
0x0051C30
I encountered a runtime error in my code and all I can get (even
in debug mode) is the following stacktrace:
object.Error@(0): Access Violation
0x0051C308 in const(nothrow @trusted uint function(const(void*)))
object.TypeInfo_Interface.getHash
0x0058D2C0 in D6engine5world5worl
On Sunday, 8 February 2015 at 16:22:36 UTC, fra wrote:
Missclick... Anywya:
class Something
{
@disable this();
this(int i) {}
}
produces an undefined reference error.
I guess it has to do with classes implicitly inheriting from
Object, and Object defining a this(), and @disable telling th
I just realized that you cannot define a disabled "default"
constructor for classes: writing code like this will give a
linker error
class Something
{
On Saturday, 7 February 2015 at 06:30:32 UTC, tcak wrote:
I have two char arrays at the size of 16KB. I will copy a part
of data between them again and again.
arrayA[0 .. dataLen] = arrayB[0 .. dataLen];
Does the compiler generate code that uses SIMD operations
(128-bits memory copy) automat
On Monday, 28 July 2014 at 22:13:56 UTC, Joakim wrote:
On Monday, 28 July 2014 at 13:31:08 UTC, Martin Drasar via
Digitalmars-d-learn wrote:
On 28.7.2014 14:09, Joakim via Digitalmars-d-learn wrote:
More broadly speaking, it is thrown whenever certain memory
operations
are attempted while the G