On Wednesday, 27 September 2017 at 21:48:35 UTC, timvol wrote:
On Wednesday, 27 September 2017 at 21:44:48 UTC, Ali Çehreli
wrote:
On 09/27/2017 02:39 PM, timvol wrote:
[...]
void main() {
auto mem = new ubyte[1024+15];
auto ptr = cast(ubyte*)(cast(ulong)(mem.ptr + 15) &
~0x0FUL);
On Wednesday, 27 September 2017 at 21:44:48 UTC, Ali Çehreli
wrote:
On 09/27/2017 02:39 PM, timvol wrote:
[...]
void main() {
auto mem = new ubyte[1024+15];
auto ptr = cast(ubyte*)(cast(ulong)(mem.ptr + 15) &
~0x0FUL);
auto arr = ptr[0..1024];
}
Ali
Works perfect. Thank you!
On 09/27/2017 02:39 PM, timvol wrote:
Hi guys,
how can I allocate an (e.g. 16) byte aligned array?
In C I can do the following:
void *mem = malloc(1024+15);
void *ptr = ((uintptr_t)mem+15) & ~ (uintptr_t)0x0F;
memset_16aligned(ptr, 0, 1024);
free(mem);
I think in D it looks simi
Hi guys,
how can I allocate an (e.g. 16) byte aligned array?
In C I can do the following:
void *mem = malloc(1024+15);
void *ptr = ((uintptr_t)mem+15) & ~ (uintptr_t)0x0F;
memset_16aligned(ptr, 0, 1024);
free(mem);
I think in D it looks similar to this:
auto mem = new ubyte[