On 12/31/17 7:50 AM, Steven Schveighoffer wrote:
Note, you can use a "sink" version of toString as well, and avoid the gc:
void toString(void delegate(const(char)[]) sink) @nogc
{
// use formatValue to push into the sink
}
I guess I'm missing some parameters here, go with what Seb
On 12/31/17 6:16 AM, Tim Hsu wrote:
On Sunday, 31 December 2017 at 07:32:50 UTC, Ali Çehreli wrote:
On 12/30/2017 11:16 PM, Tim Hsu wrote:
> Struct version of Vector3f can't derive toString
> method. writeln() prints unformated struct members. I know I
can use
> helper function here. But is
On Sunday, 31 December 2017 at 07:16:46 UTC, Tim Hsu wrote:
I came from C++ looking forward to D. Some languages require
programmers to use GC all the time. However, A lot of time we
don't really need GC especially when the time of destruction is
deterministic in compile time.
[...]
You
On Sunday, 31 December 2017 at 07:32:50 UTC, Ali Çehreli wrote:
On 12/30/2017 11:16 PM, Tim Hsu wrote:
> Struct version of Vector3f can't derive toString
> method. writeln() prints unformated struct members. I know I
can use
> helper function here. But is there any other way?
The normal way
On 12/30/2017 11:16 PM, Tim Hsu wrote:
> Struct version of Vector3f can't derive toString
> method. writeln() prints unformated struct members. I know I can use
> helper function here. But is there any other way?
The normal way that I know is to insert a function like the following
into
I came from C++ looking forward to D. Some languages require
programmers to use GC all the time. However, A lot of time we
don't really need GC especially when the time of destruction is
deterministic in compile time.
I found that struct in D is allocate on stack by default. And we
can use