On Saturday, 18 February 2017 at 19:45:45 UTC, biozic wrote:
On Saturday, 18 February 2017 at 19:05:14 UTC, Jean Cesar wrote:
This is exactly what I want this code I did to understand how
would apply multiple inheritance in D, C # also process using
interfaces but the difference from C # to D i
On Saturday, 18 February 2017 at 19:05:14 UTC, Jean Cesar wrote:
This is exactly what I want this code I did to understand how
would apply multiple inheritance in D, C # also process using
interfaces but the difference from C # to D is that C # already
in the base class you have to define it as
On Saturday, 18 February 2017 at 16:27:51 UTC, biozic wrote:
On Saturday, 18 February 2017 at 12:56:51 UTC, wiki wrote:
On Saturday, 18 February 2017 at 09:33:25 UTC, biozic wrote:
A mixin can be used to provide an base implementation for the
methods of an interface, along with data members, so
On Saturday, 18 February 2017 at 12:56:51 UTC, wiki wrote:
On Saturday, 18 February 2017 at 09:33:25 UTC, biozic wrote:
A mixin can be used to provide an base implementation for the
methods of an interface, along with data members, so that you
don't have to define it in every class that impleme
On Saturday, 18 February 2017 at 09:33:25 UTC, biozic wrote:
On Friday, 17 February 2017 at 23:35:33 UTC, Jean Cesar wrote:
On Friday, 17 February 2017 at 23:31:41 UTC, Adam D. Ruppe
wrote:
On Friday, 17 February 2017 at 23:11:25 UTC, Jean Cesar wrote:
so I changed the code to use interface but
On Friday, 17 February 2017 at 23:35:33 UTC, Jean Cesar wrote:
On Friday, 17 February 2017 at 23:31:41 UTC, Adam D. Ruppe
wrote:
On Friday, 17 February 2017 at 23:11:25 UTC, Jean Cesar wrote:
so I changed the code to use interface but how would I do so
I could use the constructor in the same wa
On Friday, 17 February 2017 at 23:24:57 UTC, Nicholas Wilson
wrote:
Something like this would be a goods use for struct multiple
alias this, except that we haven't implemented that yet
unfortunately.
What's the deal with that? It seems someone made progress on this
issue 2 years ago and then
On Friday, 17 February 2017 at 23:31:41 UTC, Adam D. Ruppe wrote:
On Friday, 17 February 2017 at 23:11:25 UTC, Jean Cesar wrote:
so I changed the code to use interface but how would I do so I
could use the constructor in the same way as such a C ++ code?
Interfaces + mixin templates give you s
On Friday, 17 February 2017 at 23:11:25 UTC, Jean Cesar wrote:
so I changed the code to use interface but how would I do so I
could use the constructor in the same way as such a C ++ code?
Interfaces + mixin templates give you something very similar to
multiple inheritance. You can have named
On Friday, 17 February 2017 at 23:11:25 UTC, Jean Cesar wrote:
import std.stdio;
import std.string;
I've been reading a bit about multi-inheritance in D, but I
have to use interface like C # to use multiple inheritance, but
I have the code in C ++ that I've been testing to understand
how it w
import std.stdio;
import std.string;
I've been reading a bit about multi-inheritance in D, but I have
to use interface like C # to use multiple inheritance, but I have
the code in C ++ that I've been testing to understand how it
would be possible to implement multi-inheritance constructor
des
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