Re: DerelictGL3.reload with specified path question.

2016-08-17 Thread Mike Parker via Digitalmars-d-learn
On Thursday, 18 August 2016 at 03:54:24 UTC, WhatMeWorry wrote: When I saw the .dll in OpenGL.dll, I immediately thought: just Windows. But does this hold true for the linux shared opengl libraries as well? Is this why DerelictGL3.reload() does not take a path argument. But then why doesDer

Re: DerelictGL3.reload with specified path question.

2016-08-17 Thread WhatMeWorry via Digitalmars-d-learn
On Thursday, 18 August 2016 at 03:11:17 UTC, WhatMeWorry wrote: On Wednesday, 17 August 2016 at 23:21:59 UTC, Rene Zwanenburg wrote: On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry wrote: I want to store all my shared/dynamic libraries within a special directory relative to where the

Re: DerelictGL3.reload with specified path question.

2016-08-17 Thread WhatMeWorry via Digitalmars-d-learn
On Wednesday, 17 August 2016 at 23:21:59 UTC, Rene Zwanenburg wrote: On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry wrote: I want to store all my shared/dynamic libraries within a special directory relative to where the application directory is. All of the derelictXX.loads(path) comp

Re: DerelictGL3.reload with specified path question.

2016-08-17 Thread Rene Zwanenburg via Digitalmars-d-learn
On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry wrote: I want to store all my shared/dynamic libraries within a special directory relative to where the application directory is. All of the derelictXX.loads(path) compiles except DerelictGL3.reload(lib); which doesn't seem to be implem

DerelictGL3.reload with specified path question.

2016-08-17 Thread WhatMeWorry via Digitalmars-d-learn
I want to store all my shared/dynamic libraries within a special directory relative to where the application directory is. All of the derelictXX.loads(path) compiles except DerelictGL3.reload(lib); which doesn't seem to be implemented. All the reloads in github are either empty or use the ver