On Thursday, 18 August 2016 at 03:54:24 UTC, WhatMeWorry wrote:
When I saw the .dll in OpenGL.dll, I immediately thought: just
Windows. But does this hold true for the linux shared opengl
libraries as well? Is this why DerelictGL3.reload() does not
take a path argument. But then why
doesDer
On Thursday, 18 August 2016 at 03:11:17 UTC, WhatMeWorry wrote:
On Wednesday, 17 August 2016 at 23:21:59 UTC, Rene Zwanenburg
wrote:
On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry
wrote:
I want to store all my shared/dynamic libraries within a
special directory relative to where the
On Wednesday, 17 August 2016 at 23:21:59 UTC, Rene Zwanenburg
wrote:
On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry wrote:
I want to store all my shared/dynamic libraries within a
special directory relative to where the application directory
is. All of the derelictXX.loads(path) comp
On Wednesday, 17 August 2016 at 22:59:31 UTC, WhatMeWorry wrote:
I want to store all my shared/dynamic libraries within a
special directory relative to where the application directory
is. All of the derelictXX.loads(path) compiles except
DerelictGL3.reload(lib); which doesn't seem to be implem
I want to store all my shared/dynamic libraries within a special
directory relative to where the application directory is. All of
the derelictXX.loads(path) compiles except
DerelictGL3.reload(lib); which doesn't seem to be implemented.
All the reloads in github are either empty or use the ver