Re: First run after build on Windows is slow

2018-06-26 Thread Patrick Schluter via Digitalmars-d-learn
On Tuesday, 26 June 2018 at 12:58:29 UTC, Adam D. Ruppe wrote: On Tuesday, 26 June 2018 at 12:40:05 UTC, phs wrote: Although, it's a little bit strange because I have never had this issue with my C++ development. The c++ compiler and runtime libraries are common enough that the antivirus real

Re: First run after build on Windows is slow

2018-06-26 Thread Adam D. Ruppe via Digitalmars-d-learn
On Tuesday, 26 June 2018 at 12:40:05 UTC, phs wrote: Although, it's a little bit strange because I have never had this issue with my C++ development. The c++ compiler and runtime libraries are common enough that the antivirus realizes it is nothing special, but since D is more obscure it just

Re: First run after build on Windows is slow

2018-06-26 Thread phs via Digitalmars-d-learn
On Tuesday, 26 June 2018 at 12:26:45 UTC, rikki cattermole wrote: On 27/06/2018 12:25 AM, phs wrote: Hello. I've made a simple hello world program using dub and dmd for Windows. Everything works well, except that every first run after each rebuild takes around 3 seconds just to start up. Is it

First run after build on Windows is slow

2018-06-26 Thread phs via Digitalmars-d-learn
Hello. I've made a simple hello world program using dub and dmd for Windows. Everything works well, except that every first run after each rebuild takes around 3 seconds just to start up. Is it normal at all?

Re: First run after build on Windows is slow

2018-06-26 Thread rikki cattermole via Digitalmars-d-learn
On 27/06/2018 12:25 AM, phs wrote: Hello. I've made a simple hello world program using dub and dmd for Windows. Everything works well, except that every first run after each rebuild takes around 3 seconds just to start up. Is it normal at all? Its normal if you don't add an exclusion for that