On Sunday, 29 November 2015 at 01:57:25 UTC, Adam D. Ruppe wrote:
..
Are you compiling it as a 64 bit or a 32 bit program?
64 bit. You're probably right, I will take out the explicit
destroy and look for a memory leak elsewhere, and adjust for your
other suggestions. Thanks for the advice!
On Sunday, 29 November 2015 at 01:30:14 UTC, Kyle wrote:
void sendUbytes(ENetPeer* dest, ref ubyte[] data)
{
//create packet
ENetPacket* packet = enet_packet_create(cast(ubyte*)data,
data.length * ubyte.sizeof, ENET_PACKET_FLAG_RELIABLE);
So I'm not familiar with this library, but a no
Hi,
I have a function using the derelict-enet library:
void sendUbytes(ENetPeer* dest, ref ubyte[] data)
{
//create packet
ENetPacket* packet = enet_packet_create(cast(ubyte*)data,
data.length * ubyte.sizeof, ENET_PACKET_FLAG_RELIABLE);
//send packet to peer over channel id 0