On Friday, 27 June 2014 at 23:26:55 UTC, Ali Çehreli wrote:
I appreciated your answers, which were very helpful. What I
meant was, I was partially enlightened but still had some
questions. I am in much better shape now. :)
Yea, I understood what you meant. :)
1) After allocating memory by GC.calloc() to place objects on it, what
else should one do? In what situations does one need to call addRoot()
or addRange()?
2) Does the answer to the previous question differ for struct objects
versus class objects?
3) Is there a difference between
On Friday, 27 June 2014 at 07:03:28 UTC, Ali Çehreli wrote:
1) After allocating memory by GC.calloc() to place objects on
it, what else should one do?
Use std.conv.emplace.
In what situations does one need to call addRoot() or
addRange()?
Add root creates an internal reference within the
I realize that my answer isn't completely clear in some cases, if
you still have questions, ask away.
On 06/27/2014 12:53 AM, safety0ff wrote:
I realize that my answer isn't completely clear in some cases, if you
still have questions, ask away.
Done! That's why we are here anyway. :p
Ali
Thank you for your responses. I am partly enlightened. :p
On 06/27/2014 12:34 AM, safety0ff wrote:
On Friday, 27 June 2014 at 07:03:28 UTC, Ali Çehreli wrote:
1) After allocating memory by GC.calloc() to place objects on it, what
else should one do?
Use std.conv.emplace.
That much I know.
On Friday, 27 June 2014 at 08:17:07 UTC, Ali Çehreli wrote:
Thank you for your responses. I am partly enlightened. :p
I know you're a knowledgeable person in the D community, I may
have stated many things you already knew, but I tried to answer
the questions as-is.
On 06/27/2014 12:34
On Friday, 27 June 2014 at 08:17:07 UTC, Ali Çehreli wrote:
So, the GC's default behavior is to scan the memory,
necessitating clearing the contents? That seems to make
GC.malloc() behave the same as GC.calloc() by default, doesn't
it?
Yes.
compare:
On Friday, 27 June 2014 at 09:20:53 UTC, safety0ff wrote:
Yes.
compare:
https://github.com/D-Programming-Language/druntime/blob/master/src/gc/gc.d#L543
to:
https://github.com/D-Programming-Language/druntime/blob/master/src/gc/gc.d#L419
Actually, I just realized that I was wrong in saying the
On Friday, 27 June 2014 at 08:17:07 UTC, Ali Çehreli wrote:
Thank you for your responses. I am partly enlightened. :p
On 06/27/2014 12:34 AM, safety0ff wrote:
On Friday, 27 June 2014 at 07:03:28 UTC, Ali Çehreli wrote:
But addRange doesn't seem to make sense for stdlib.malloc'ed
memory,
On Friday, 27 June 2014 at 07:34:55 UTC, safety0ff wrote:
On Friday, 27 June 2014 at 07:03:28 UTC, Ali Çehreli wrote:
1) After allocating memory by GC.calloc() to place objects on
it, what else should one do?
Use std.conv.emplace.
And possibly set BlkInfo flags to indicate whether the block
On 06/27/2014 01:49 AM, safety0ff wrote:
On Friday, 27 June 2014 at 08:17:07 UTC, Ali Çehreli wrote:
Thank you for your responses. I am partly enlightened. :p
I know you're a knowledgeable person in the D community, I may have
stated many things you already knew, but I tried to answer the
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