Here is what I came up with
import gdkpixbuf.Pixbuf;
GdkPixbuf*[string] __ImageCache;
void SetImage(string imgName)(gtk.Image T)
{
import std.path, std.conv, gdkpixbuf.Pixbuf;
GError* err = null;
if (imgName !in __ImageCache)
{
GdkPixbufLoader* __P
On Friday, 11 August 2017 at 02:27:21 UTC, captaindet wrote:
On 2017-08-11 13:00, Mr. Pib wrote:
How can one include external files such as glade, icons,
images that are
static in nature in to the binary but not require extraction
on program
run to be used?
gtk's builder doesn't seem to take
On 2017-08-11 13:00, Mr. Pib wrote:
How can one include external files such as glade, icons, images that are
static in nature in to the binary but not require extraction on program
run to be used?
gtk's builder doesn't seem to take an in memory representation of glade
files and building a pixbuf
How can one include external files such as glade, icons, images
that are static in nature in to the binary but not require
extraction on program run to be used?
gtk's builder doesn't seem to take an in memory representation of
glade files and building a pixbuf seems quite over the top to do
s