Hello again !
Anyone knows how to compile with gdc for different versions I
could not find how gdc implements it if it does ?
The proposed usage of "@property char[] buf()" although seems to
work when compiled with dmd, segfaults when compiled with gdc:
Code to test
import std.stdio;
i
On Sunday, 27 July 2014 at 12:49:01 UTC, Adam D. Ruppe wrote:
I would do it something like this:
struct test {
size_t size;
@property char[] buf() {
return (_buf.ptr)[0 .. size];
}
private char[0] _buf;
}
The buf property returns a slice that us
I would do it something like this:
struct test {
size_t size;
@property char[] buf() {
return (_buf.ptr)[0 .. size];
}
private char[0] _buf;
}
The buf property returns a slice that uses the size member to
give you bounds checking, but uses the p
Hello !
I have the code bellow that I want to manually allocate to use in
runtime code, because I declared the payload "buf[1]" the
compiler complains about index out of bounds then I managed to do
this "*(&tmp.buf + tmp.used++) = c;" instead of
"tmp.buf[tmp.used++] = c;" as is done usually i