Robert Fraser Wrote:
> jicman wrote:
> > 12:49:34.90>dmd
> > Digital Mars D Compiler v1.022
>
> I'd recommend upgrading to 1.041 first ;-P (especially considering all
> the bug fixes & performance improvements in it).
true. .-)
jicman wrote:
12:49:34.90>dmd
Digital Mars D Compiler v1.022
I'd recommend upgrading to 1.041 first ;-P (especially considering all
the bug fixes & performance improvements in it).
jicman schrieb:
Can the D1 code be easily changed to D2? We are talking about more than 30K
lines of code.
The most important change is constness.
I personally use the following compatibility "layer"; though it's aim is
to provide compatibility with both D1 and D2 compilers and not
complet
On Tue, 10 Mar 2009 11:15:36 -0400, Sean Kelly
wrote:
Steven Schveighoffer wrote:
On Mon, 09 Mar 2009 17:55:48 -0400, jicman wrote:
How much different is D2 vs. D1?
Much. Much much much ;) It's almost another language.
But most of the differences aren't breaking changes. You'll enco
Steven Schveighoffer wrote:
On Mon, 09 Mar 2009 17:55:48 -0400, jicman wrote:
How much different is D2 vs. D1?
Much. Much much much ;) It's almost another language.
But most of the differences aren't breaking changes. You'll encounter
some problems with string literals because of the ne
Steven Schveighoffer Wrote:
> On Mon, 09 Mar 2009 17:55:48 -0400, jicman wrote:
>
> >
> > Greetings and salutations...
> >
> > I am corrently trying to get my co. to see the goodness of D. So, we
> > have a huge project, which is already live and 5 co-workers are using,
> > which is all base
On Mon, 09 Mar 2009 17:55:48 -0400, jicman wrote:
Greetings and salutations...
I am corrently trying to get my co. to see the goodness of D. So, we
have a huge project, which is already live and 5 co-workers are using,
which is all based on D1, if I may call it that. The project also use
Greetings and salutations...
I am corrently trying to get my co. to see the goodness of D. So, we have a
huge project, which is already live and 5 co-workers are using, which is all
based on D1, if I may call it that. The project also uses DFL, dbi (v.62) and
juno (v.0.3.5.5), plus other lib