On 09/19/2011 08:59 AM, Timon Gehr wrote:
>
> You could use the C preprocessor ;). Or this, that does the same thing:
>
> version(V1) private enum _v1=true;
> else private enum _v1=false;
> mixin((_v1?"extern(System):":"extern(C):")~q{
> // all declarations that should be affected.
> });
o
On 09/18/2011 11:04 PM, Daniel Murphy wrote:
> "Ellery Newcomer" wrote in message
> news:j557r6$vgt$1...@digitalmars.com...
>> Just came across some old D code that does this:
>>
>> version(linux){
>> extern(C):
>> }
>>
>
> Are the prototypes extern(Windows) when not on linux, by any chance? Th
On 09/19/2011 03:37 PM, Trass3r wrote:
Change it to the following, and you're golden.
extern(System):
That only fixes this particular issue.
I once had the following case that can't be done:
version(V1)
{
extern(System):
}
else
{
extern(C):
}
You could use the C preprocessor ;). Or this,
Change it to the following, and you're golden.
extern(System):
That only fixes this particular issue.
I once had the following case that can't be done:
version(V1)
{
extern(System):
}
else
{
extern(C):
}
On 9/19/2011 1:55 AM, Ellery Newcomer wrote:
Just came across some old D code that does this:
version(linux){
extern(C):
}
in dmd 2.055, the extern(C) is not being applied to the OpenGL decls.
should it?
Change it to the following, and you're golden.
extern(System):
"Ellery Newcomer" wrote in message
news:j557r6$vgt$1...@digitalmars.com...
> Just came across some old D code that does this:
>
> version(linux){
> extern(C):
> }
>
Are the prototypes extern(Windows) when not on linux, by any chance? That
is the only combination I've ever had to use, and is su
On 09/18/2011 04:09 PM, Trass3r wrote:
> Am 18.09.2011, 18:55 Uhr, schrieb Ellery Newcomer
> :
>
>> Just came across some old D code that does this:
>>
>> version(linux){
>> extern(C):
>> }
>>
>>
>>
>>
>>
>> in dmd 2.055, the extern(C) is not being applied to the OpenGL decls.
>> should it?
>
Am 18.09.2011, 18:55 Uhr, schrieb Ellery Newcomer
:
Just came across some old D code that does this:
version(linux){
extern(C):
}
in dmd 2.055, the extern(C) is not being applied to the OpenGL decls.
should it?
Walter once said it was deliberate.
That extern(C) is only valid in
On 09/18/2011 10:46 PM, Ellery Newcomer wrote:
On 09/18/2011 01:02 PM, Timon Gehr wrote:
If you are asking, if the D compiler is wrong here: No, it is by design,
you can check with the D grammar.
Nah, just confirming that failure to apply the externs is a bug.
version(linux){
extern(C):
On 09/18/2011 01:02 PM, Timon Gehr wrote:
>
> If you are asking, if the D compiler is wrong here: No, it is by design,
> you can check with the D grammar.
Nah, just confirming that failure to apply the externs is a bug.
On 09/18/2011 06:55 PM, Ellery Newcomer wrote:
Just came across some old D code that does this:
version(linux){
extern(C):
}
in dmd 2.055, the extern(C) is not being applied to the OpenGL decls.
should it?
Yes they should be applied, unless they declare D functions, which is
seld
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