05.10.2017 18:04, Adam D. Ruppe пишет:
On Thursday, 5 October 2017 at 14:59:10 UTC, drug wrote:
1) why .stringof and typeid() is equal logically and different in
fact? What is difference between them? Is it that stringof compile
time and typeid runtime things? Anyway wouldn't it be better they
On Thursday, 5 October 2017 at 14:59:10 UTC, drug wrote:
1) why .stringof and typeid() is equal logically and different
in fact? What is difference between them? Is it that stringof
compile time and typeid runtime things? Anyway wouldn't it be
better they will equal both logically and literally
https://run.dlang.io/is/8LbmzG
1) why .stringof and typeid() is equal logically and different in fact?
What is difference between them? Is it that stringof compile time and
typeid runtime things? Anyway wouldn't it be better they will equal both
logically and literally?
2) Where do these attri
thank you, the second method works perfectly.
I have one last problem, I start thread and in thread
Protocol.GetInstance(id) return null while in main thread it
works.
My class :
class ProtocolMessageManager
{
private static TypeInfo_Class[uint] m_types;
shared static this()
On Saturday, 28 January 2017 at 07:10:27 UTC, medhi558 wrote:
I have a last question, currently i use :
if(lc.name.indexOf("protocol.messages") != -1)
If they're all in the same module, you can also use the compile
time reflection to scan the module for classes. That's
foreach(memberName; __
On Saturday, 28 January 2017 at 09:05:13 UTC, rumbu wrote:
As long as your class has a default constructor, you can use
directly Object.factory(id):
public static NetworkMessage GetInstance(string id)
{
return cast(NetworkMessage)(Object.factory(id));
}
It isn't possible. My function when I
abstract class NetworkMessage
{
uint MessageId;
//
}
override class QueueStatusUpdateMessage : NetworkMessage
{
uint MessageId = 1;
//
}
override class Message2 : NetworkMessage
{
uint MessageId = 2;
//
}
override class Message3 : NetworkMessage
{
uint Me
On Saturday, 28 January 2017 at 07:03:51 UTC, medhi558 wrote:
public static NetworkMessage GetInstance(string id)
{
auto v = (id in ProtocolMessageManager.m_types);
if (v !is null)
return
cast(NetworkMessage)ProtocolMessageManager.m_types[id].create();
else
On Saturday, 28 January 2017 at 08:18:15 UTC, medhi558 wrote:
On Saturday, 28 January 2017 at 07:39:51 UTC, rumbu wrote:
On Saturday, 28 January 2017 at 07:10:27 UTC, medhi558 wrote:
I have a last question, currently i use :
if(lc.name.indexOf("protocol.messages") != -1)
To know if the class i
On Saturday, 28 January 2017 at 07:39:51 UTC, rumbu wrote:
On Saturday, 28 January 2017 at 07:10:27 UTC, medhi558 wrote:
I have a last question, currently i use :
if(lc.name.indexOf("protocol.messages") != -1)
To know if the class is a NetworkMessage, Would be possible to
do this
if(lc is Ne
On Saturday, 28 January 2017 at 07:10:27 UTC, medhi558 wrote:
I have a last question, currently i use :
if(lc.name.indexOf("protocol.messages") != -1)
To know if the class is a NetworkMessage, Would be possible to
do this
if(lc is NetworkMessage)
Sorry for my English, i speak french.
if (
I have a last question, currently i use :
if(lc.name.indexOf("protocol.messages") != -1)
To know if the class is a NetworkMessage, Would be possible to do
this
if(lc is NetworkMessage)
Sorry for my English, i speak french.
I develop a game server. Currently I use a switch :
import protocol.messages.connection.Message1;
import protocol.messages.connection.Message2;
import protocol.messages.queues.Message3;
import ..
import protocol.messages.NetworkMessage;
class ProtocolMessageManager
{
public static N
On Friday, 27 January 2017 at 21:02:13 UTC, medhi558 wrote:
Hello, I would like to know if it is possible to recover all
classes in the project in D.
Yes, `foreach(mod; ModuleInfo) foreach(lc; mod.localClasses)`...
but why do you want it? That facility is kinda limited in doing
many things wi
Hello, I would like to know if it is possible to recover all
classes in the project in D.
Example in c# :
Assembly asm = Assembly.GetAssembly(typeof(MyClass));
foreach (Type type in asm.GetTypes())
{
}
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