On Tuesday, 31 May 2022 at 23:15:24 UTC, Andrey Zherikov wrote:
On Tuesday, 31 May 2022 at 21:53:17 UTC, Paul Backus wrote:
If you want compile-time polymorphism, three's no other way.
Yes, I want compile-time polymorphism.
In case if `S.doSomething` is NOT template function then the
proble
On Tuesday, 31 May 2022 at 22:34:41 UTC, Christian Köstlin wrote:
Would it help to not create the delegate in R's constructor,
but feed
the delegate into it (and create the delegate outside). This
would also resemble your description (R is a delegate holder)
more.
That's possible but the prob
On Tuesday, 31 May 2022 at 21:53:17 UTC, Paul Backus wrote:
If you want compile-time polymorphism, three's no other way.
Yes, I want compile-time polymorphism.
```d
import std.stdio;
struct S
{
// function that should be called from delegate
void doSomething(T)(T value) { value.write
On 2022-05-31 23:15, Andrey Zherikov wrote:
I have tightly coupled code which I'd like to decouple but I'm a bit stuck.
For simplicity, I reduced the amount of code to something simple to
understand. So I have a struct `S` that has templated member function
that does something. On the other sid
On Tuesday, 31 May 2022 at 21:15:24 UTC, Andrey Zherikov wrote:
I have tightly coupled code which I'd like to decouple but I'm
a bit stuck.
For simplicity, I reduced the amount of code to something
simple to understand. So I have a struct `S` that has templated
member function that does somethi
I have tightly coupled code which I'd like to decouple but I'm a
bit stuck.
For simplicity, I reduced the amount of code to something simple
to understand. So I have a struct `S` that has templated member
function that does something. On the other side I have delegate
holder `R` - this delegate