On Wednesday, 18 May 2022 at 21:49:14 UTC, HuskyNator wrote:
After updating to `DMD 2.100.0` & `DUB 1.29.0`, I still get
this behavior.
Only when I use `dub run --b=debug` however (default for me).
`dub run --b=release` does return what one would expect.
I'm still on 2098.1, Windows 10 and ge
On Thursday, 19 May 2022 at 04:33:01 UTC, Tejas wrote:
Does this happen with LDC as well?
I tried it using `LDC 1.29.0` and it prints correctly under both
`--b=release` and `--b=debug` builds.
On Wednesday, 18 May 2022 at 21:52:18 UTC, HuskyNator wrote:
On Wednesday, 18 May 2022 at 21:49:14 UTC, HuskyNator wrote:
After updating to `DMD 2.100.0` & `DUB 1.29.0`, I still get
this behavior.
Only when I use `dub run --b=debug` however (default for me).
`dub run --b=release` does return wh
On Wednesday, 18 May 2022 at 21:52:18 UTC, HuskyNator wrote:
On Wednesday, 18 May 2022 at 21:49:14 UTC, HuskyNator wrote:
After updating to `DMD 2.100.0` & `DUB 1.29.0`, I still get
this behavior.
Only when I use `dub run --b=debug` however (default for me).
`dub run --b=release` does return wh
On Wednesday, 18 May 2022 at 21:49:14 UTC, HuskyNator wrote:
After updating to `DMD 2.100.0` & `DUB 1.29.0`, I still get
this behavior.
Only when I use `dub run --b=debug` however (default for me).
`dub run --b=release` does return what one would expect.
I don't know if this matters either, bu
On Wednesday, 18 May 2022 at 20:16:51 UTC, Dennis wrote:
On Wednesday, 18 May 2022 at 20:05:05 UTC, HuskyNator wrote:
This will print:
```
0
50
nan
```
Which compiler and flags are you using? For me it just prints
50, you might be stumbling on some (old) bugs in the DMD
backend with floating
On Wednesday, 18 May 2022 at 20:05:05 UTC, HuskyNator wrote:
This will print:
```
0
50
nan
```
Which compiler and flags are you using? For me it just prints 50,
you might be stumbling on some (old) bugs in the DMD backend with
floating point registers. Examples of such bugs are:
https://iss
On Wed, May 18, 2022 at 08:05:05PM +, HuskyNator via Digitalmars-d-learn
wrote:
[...]
> ```d
> module app;
> import std.stdio;
>
> struct A {
> float[1] vec;
> this(float[1] n) {
> this.vec = n;
> }
> }
>
> void main(string[] args) {
> A c = A([50.0f]);
I came across strange, seemingly non-deterministic, behaviour
today. I simplified it the best I could below. I entice you to
run the following piece of code.
```d
module app;
import std.stdio;
struct A {
float[1] vec;
this(float[1] n) {
this.vec = n;
}
}