Re: What would be the advantage of using D to port some games?

2020-07-21 Thread JN via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 18:53:34 UTC, matheus wrote: Hi, I currently use D for small CLI/Batch apps, before that I used to program in C. Despite of using D I usually program like C but with the advantage of: GC, AA, CTFE and a few classes here and there. As we can see there are a lot

Re: What would be the advantage of using D to port some games?

2020-07-21 Thread Johan via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 18:53:34 UTC, matheus wrote: Hi, I currently use D for small CLI/Batch apps, before that I used to program in C. Despite of using D I usually program like C but with the advantage of: GC, AA, CTFE and a few classes here and there. As we can see there are a lot

Re: What would be the advantage of using D to port some games?

2020-07-21 Thread RegeleIONESCU via Digitalmars-d-learn
On Monday, 20 July 2020 at 20:03:05 UTC, Laurent Tréguier wrote: On Monday, 20 July 2020 at 19:49:52 UTC, RegeleIONESCU wrote: Hello! I was wondering why some game related packages/libraries are not being developed anymore or are kind of paused. Fore example the last version of derelict-sdl2

Re: What would be the advantage of using D to port some games?

2020-07-20 Thread Laurent Tréguier via Digitalmars-d-learn
On Monday, 20 July 2020 at 19:49:52 UTC, RegeleIONESCU wrote: Hello! I was wondering why some game related packages/libraries are not being developed anymore or are kind of paused. Fore example the last version of derelict-sdl2 is an alpha from May 2018. Lack of people to develop it, to take

Re: What would be the advantage of using D to port some games?

2020-07-20 Thread RegeleIONESCU via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 21:14:35 UTC, matheus wrote: On Wednesday, 24 June 2020 at 19:46:55 UTC, IGotD- wrote: . Hello! I was wondering why some game related packages/libraries are not being developed anymore or are kind of paused. Fore example the last version of derelict-sdl2 is an

Re: What would be the advantage of using D to port some games?

2020-06-24 Thread matheus via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 19:46:55 UTC, IGotD- wrote: A previous game implementation in D would be interesting and if you do it you are welcome to write your about experiences here. It's hard to say what features you would take advantage in D as I haven't seen the code in C/C++. However,

Re: What would be the advantage of using D to port some games?

2020-06-24 Thread IGotD- via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 19:28:15 UTC, matheus wrote: To see how the game could fit/run in D, like people are porting some of those games to Rust/Go and so on. When you mention "advantage", advantage compared to what? To the original language the game was written. For example taking

Re: What would be the advantage of using D to port some games?

2020-06-24 Thread matheus via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 19:14:48 UTC, IGotD- wrote: On Wednesday, 24 June 2020 at 18:53:34 UTC, matheus wrote: What I'd like to know from the experts is: What would be the advantage of using D to port such games? Can you elaborate your question a little bit more. Why would you

Re: What would be the advantage of using D to port some games?

2020-06-24 Thread IGotD- via Digitalmars-d-learn
On Wednesday, 24 June 2020 at 18:53:34 UTC, matheus wrote: What I'd like to know from the experts is: What would be the advantage of using D to port such games? Can you elaborate your question a little bit more. Why would you want to port existing game code to another language to begin

What would be the advantage of using D to port some games?

2020-06-24 Thread matheus via Digitalmars-d-learn
Hi, I currently use D for small CLI/Batch apps, before that I used to program in C. Despite of using D I usually program like C but with the advantage of: GC, AA, CTFE and a few classes here and there. As we can see there are a lot of old classic games source available like: DOOM, Duke