Is that normal?
use std.math;
float f = float.max;
f += 1.0;
assert(IeeeFlags.overflow) //failure
assert(f == float.inf) //failure, f is in fact float.max
On the contrary, float.max + float.max will overflow. The
behavior is the same for double and real.
On Wednesday, 27 December 2017 at 13:40:28 UTC, rumbu wrote:
Is that normal?
use std.math;
float f = float.max;
f += 1.0;
assert(IeeeFlags.overflow) //failure
assert(f == float.inf) //failure, f is in fact float.max
On the contrary, float.max + float.max will overflow. The
behavior is the same
On Wednesday, 27 December 2017 at 14:14:42 UTC, Benjamin Thaut
wrote:
On Wednesday, 27 December 2017 at 13:40:28 UTC, rumbu wrote:
Is that normal?
It computes the difference between float.max and the next
smaller reprensentable number in floating point. The difference
printed by the program is