On 28/10/2018 11:11 PM, DanielG wrote:
Wait, wut? Do modules that get pulled in from dub's "importPaths" not
get compiled in the same way?
No. They just get -I'd.
On Sunday, 28 October 2018 at 08:38:56 UTC, Nicholas Wilson wrote:
Oh yeah, I didn't think to mention that you need to compile
them for them to fix your missing symbols problem.
Wait, wut? Do modules that get pulled in from dub's "importPaths"
not get compiled in the same way?
The
On Sunday, 28 October 2018 at 06:59:31 UTC, DanielG wrote:
For the benefit of anybody who encounters a problem like this
in the future ... originally I had my C library "header" files
(renamed from .di to .d after the feedback from Nicholas) in a
special 'headers/' subdir, used as an import
For the benefit of anybody who encounters a problem like this in
the future ... originally I had my C library "header" files
(renamed from .di to .d after the feedback from Nicholas) in a
special 'headers/' subdir, used as an import path in dub.json. I
simply moved those files to the source
On Sunday, 28 October 2018 at 04:23:27 UTC, DanielG wrote:
On Sunday, 28 October 2018 at 03:39:41 UTC, Nicholas Wilson
wrote:
write struct Foo {
double bar = 0.0; // The bitpattern of 0.0 is 0
}
Thank you for your response.
Can you elaborate on 'write struct...'? Is that special syntax?
On Sunday, 28 October 2018 at 03:39:41 UTC, Nicholas Wilson wrote:
write struct Foo {
double bar = 0.0; // The bitpattern of 0.0 is 0
}
Thank you for your response.
Can you elaborate on 'write struct...'? Is that special syntax? I
assumed so, but dmd doesn't like it. I also checked to
On Sunday, 28 October 2018 at 03:28:20 UTC, DanielG wrote:
I'm wrapping a C library which has a lot of structs defined,
and I keep running into issues where dmd complains that .init
isn't defined ("Symbol Undefined __xxx__initZ" etc).
I'm struggling to narrow it down to a simple example
I'm wrapping a C library which has a lot of structs defined, and
I keep running into issues where dmd complains that .init isn't
defined ("Symbol Undefined __xxx__initZ" etc).
I'm struggling to narrow it down to a simple example that
demonstrates it - I actually made something that's kind