Thats fine lets clear up the documentation. In this case we have a
create and a get thats what got me. Also I think in general people
get tripped up on the fact they often need to maintain the state
outside of directfb its a generic theme of the design but generally
people
don't grok it I just got
On Tue, May 30, 2006 at 09:21:25AM -0700, Mike Emmel wrote:
> On 5/30/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> > On Mon, May 29, 2006 at 10:18:43PM -0700, Mike Emmel wrote:
> > > On 5/29/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> > > > On Mon, May 29, 2006 at 04:55:15PM -0700, Mike Emmel
On 5/30/06, Adam Jackson <[EMAIL PROTECTED]> wrote:
> On Sunday 28 May 2006 23:00, Mike Emmel wrote:
> > XF86VidMode
> > I don't need this X has no control of the screen or display depths in
> > this implementation its strictly a network window manager in rootless
> > mode it should not be mucking
On 5/30/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> On Mon, May 29, 2006 at 10:18:43PM -0700, Mike Emmel wrote:
> > On 5/29/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> > > On Mon, May 29, 2006 at 04:55:15PM -0700, Mike Emmel wrote:
> > > > I was looking at the implementation of this function
On Mon, May 29, 2006 at 10:18:43PM -0700, Mike Emmel wrote:
> On 5/29/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> > On Mon, May 29, 2006 at 04:55:15PM -0700, Mike Emmel wrote:
> > > I was looking at the implementation of this function and was surprised
> > > to see it creates a window. Explanati
Hi All,
When I try to execute the sample application on my target, it is giving me the following
error.
bash-2.05b# ./dfbinfo
-- DirectFB v0.9.25 -
(c) 2000-2002 convergence integrated media GmbH
(c) 2002-2004 con
Terence Soh wrote:
> Hi,
>
> I'm seeking advise on getting printk displayed on the framebuffer console.
You're better off sending this to linux-fbdev-devel, so I'm adding
this to the CC list.
>
> My display is RGB555 VGA resolution and I using the mainline kernel
> font_8x8 for fonts and I've
swin wrote:
> hello:
>
> In my app, if use
>
> dfb->CreateInputEventBuffer( dfb, DICAPS_ALL, DFB_FALSE, &events );
> dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN );
If you don't create the primary surface, then the global argument must
be true (dfb->CreateInputEventBuffer( df
please set layer's attribute
layer->SetCooperativeLevel( layer, DLSCL_ADMINISTRATIVE );
- Original Message -
From: "swin" <[EMAIL PROTECTED]>
To: "directfb-users"
Cc: "directfb-dev"
Sent: Tuesday, May 30, 2006 12:24 PM
Subject: [directfb-users] keyboad event!
> hello:
>
> In my app
On 5/29/06, Ville Syrjälä <[EMAIL PROTECTED]> wrote:
> On Mon, May 29, 2006 at 04:55:15PM -0700, Mike Emmel wrote:
> > I was looking at the implementation of this function and was surprised
> > to see it creates a window. Explanation ?
>
> It creates an IDirectFBWindow object but it doesn't actully
hello:
In my app, if use
dfb->CreateInputEventBuffer( dfb, DICAPS_ALL, DFB_FALSE, &events );
dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN );
I can get keyboard event very well.
but if I use
ret = window->CreateEventBuffer( window, &events
Hi,
I'm seeking advise on getting printk displayed on the framebuffer console.
My display is RGB555 VGA resolution and I using the mainline kernel
font_8x8 for fonts and I've disabled the serial console and tile
blitting support. At the moment, the printk are printing black lines on
the screen
hi, gurus:
I had made DirectFB work on my workstation with frame buffered kernel 2.6.16,
I plan trying to port DirectFB to my target system -- Intel PAX-270,
but all the documents seems users oriented while I saw in official web site.
where can i get the internal develop documentation ?
where is
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