Thanks for the heads-up on this. I can't make it tonight, but will
try to come to future events.
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=49419
I'd be interested in a solid answer to this question as well. As far
as I know, IxDA has no presence at my school (University of
Washington), either.
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=49101
Thanks for the link, Victor. I hadn't heard of Remote Touch before. I
like the haptic feedback idea, but positioning a cursor while driving
seems like a bad idea to me. One of the benefits of an iPhone-like,
touch-oriented menu in a vehicle setting is that you don't have to
think about the
Aaron Patzer's story reminds me of a Paul Graham quote:
What I discovered was that business was no great mystery. It's not
something like physics or medicine that requires extensive study. You
just try to get people to pay you for stuff.
http://www.paulgraham.com/start.html
It's generally easier
The intersection is dynamic, too. Unconventional intuitive paradigms
can become conventional given time, as they cement into established
patterns.
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46793
In the realm of computing and software, I've found that becoming
familiar with the three main flavors of operating system (Windows,
Linux, and OS X) is very useful for relating to users. Having used
each of them as my primary OS at different times makes it much easier
to empathize with users'
I noticed the other day while creating an account at http://ted.com/
that IxDA seems to have some representation there, also. When I
started entering interaction into the Associations field,
Interaction Design Association popped up, so there must be more
of you out there. I'm not sure how much
I agree with Leon. An interaction designer's portfolio should be as
much of a testament to their skill as the items within it.
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=40439
Zuckerberg, in general, tends to refrain from taking the users'
rights and desires into consideration. This is apparent from the
Facebook Beacon privacy nightmare and now with his absolute disregard
for user feedback on the redesign. To some degree, he has enough
userbase capital to make decisions
How does SVA's interaction design program compare to Berkeley's or
Carnegie Mellon's? I've heard more about it than either of these
two, to be honest.
http://interactiondesign.sva.edu/
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Posted from the new ixda.org
The Apple Store does this fairly well, both on the main page and with
the slider carousel in the Mac section: http://store.apple.com/us
Mint's splash page lays out what their service can do fairly usably:
http://www.mint.com/
Although not the best example, BECU's website is pretty good at
I agree with Vance. In many cases, how the user perceives the text
will matter more than its statistical legibility. You shouldn't
necessarily sacrifice readability to strictly adhere to the persona
of your site, but amplifying your brand by conveying a certain style
(professionalism, etc) can
I have a final that gets done at 10:30 across campus. This will be a
nice way to recover from physics. See you there!
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=39717
I'm an undergrad at the University of Washington in Seattle planning
on studying computer science/engineering. However, I feel as though
my passion is more in the area of interaction design than in
mindlessly programming. I'm dabbling in research in human-computer
interaction within the CSE
Damon, the four guidelines you posted make perfect sense, at least
from personal experience. When I'm coding/working I always tend to
listen to relatively-mellow, preferably instrumental music that I
know. I always save anything new or avante garde for the comfort of
my own home.
Does anything
Ditto to Alan's comments. The graph and the green- and yellow-
highlighted statistics draw the eye and overwhelm the navigation
elements. Work on increasing the contrast of the nav text and
otherwise making it more prominent.
Cool site, regardless. Seems pretty clean and functional.
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The linked article by Michael Beirut's worth a read, too. A
designer's process is generally more subjective and sporadic
than most are willing to admit.
http://www.designobserver.com/archives/entry.html?id=17485
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Posted from the
That's interesting. Sad that there aren't more enlightened people
out there.
I 'spose it makes sense, though. A linear, compartmentalized process
sounds good on paper, so it's become the norm. In a culture that
likes to flaunt its affinity toward thinking outside the box, its
lack of acceptance
This project looks very cool. I've been looking for a good,
preferably open-source prototyping app for some time now. A guy I'm
working on a CS research project with uses OmniGraffle, and I'm
always impressed by its flexibility and ease of use. I'll definitely
stay tuned to fluidIA and look for
If I had to pick a few...
http://boxesandarrows.com/
http://bokardo.com/
http://www.designworkplan.com/
http://jontangerine.com/
http://www.codinghorror.com/blog/
http://ilovetypography.com/
http://sethgodin.typepad.com/
http://www.randsinrepose.com/
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If I had to pick a few...
http://boxesandarrows.com/
http://bokardo.com/
http://www.designworkplan.com/
http://jontangerine.com/
http://www.codinghorror.com/blog/
http://ilovetypography.com/
http://sethgodin.typepad.com/
http://www.randsinrepose.com/
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There are some good ones in here:
http://www.designworkplan.com/design/inspiring-quotes.htm
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=38230
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