I agree with Dan's points, esp. about using terms that people are
familiar with and then educating colleagues around that.
There is a certain amount of theater that is required to get your
colleagues to buy into UCD practices. You have to start with the
assumption that they also believe that thei
"Design Research" was actually my favorite of all the workshops. I
think that you'd be surprised by what you can accomplish even with a
limited budget and timetable. I use at least some of the techniques
discussed on that day all the time. The strongest part that I found
applicable to my day-to-day
I was in the situation as well. I came from software development into
interaction design because I found myself much more interested in it
as a field than development and I was fortunate enough to work for a
company that allowed me to make the transition. Essentially, my
knowledge of the field came
Having worked with open source tools as a developer and with
developers for five years now, I think the cultural obstacles
mentioned in the Paula Bach article above (which is an excellent
piece, thanks for the link!) are very real. I think it would be
useful to seriously consider strategies for ove