The video tour at www.umoo.com is quite good.
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You could spend tens of millions of dollars on placing advertising
that does little more than demo the product, the way Apple did with
iPhone.
(I'm only half-joking. It was a brilliant move on their part.)
--peter
On Jun 2, 2009, at 1:27 PM, Gretchen Anderson wrote:
Looking for some
Looking for some inspiration about how to orient people to a UI in a
novel way. Of course, no training should be required, but there's some
legal reasons why we need to do it for a project. Anyone seen any cool
vids/demos/tutorial modes out there lately I could check out?
Gretchen
Common Craft creates some great explanatory videos. Here's one
example: http://www.commoncraft.com/twitter
On Jun 2, 2009, at 1:27 PM, Gretchen Anderson wrote:
Looking for some inspiration about how to orient people to a UI in a
novel way. Of course, no training should be required, but
Do like the video games do. In app walk-through!
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=42524
Welcome to the Interaction Design
I liked the video for Google Mobile Apps:
http://www.google.com/mobile/apple/app.html.
--Mary
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=42524