Re: [IxDA Discuss] iPhone Prototyping

2010-02-11 Thread Graham Sear
I would second Dan's suggestion for Flash Catalyst. However, that's already been mentioned so...If you're looking for the design elements of the iPhone for prototyping this recent post has a large collection of elements for different software(Photoshop, Illustrator, fireworks etc):

Re: [IxDA Discuss] iPhone Prototyping

2010-02-11 Thread Inge Kuijper
Hi Mitchell! At UNITiD we use Fireworks for iPhone prototyping. My colleague has built a very easy, open source tool which allows you to easily built prototypes for iPhone. You can include transitions like swipe, pop, fade, etc in a second. Please find a demo and all information and downloads

[IxDA Discuss] iPhone Prototyping

2010-02-08 Thread Mitchell Gass
I'm looking for tools and techniques to build medium-fidelity prototypes of iPhone applications, ones that support iPhone gestures like swipes but that can be created and modified more quickly than full-blown applications developed with the iPhone SDK. If any of you can tell us about tradeoffs

Re: [IxDA Discuss] iPhone Prototyping

2010-02-08 Thread Suzanne Ginsburg
Hi Mitchell, It sounds like you want something closer to the real thing, but I know a number of people have been happy with Keynote since the transitions are similar to the ones on the iPhone. If a click-through prototype is acceptable, you may want to read some entries on my blog:

Re: [IxDA Discuss] iPhone Prototyping

2010-02-08 Thread Dan Harrelson
Here's instructions for building an interactive prototype in Illustrator and Flash Catalyst. http://www.creativepro.com/article/mobile-design-how-use-vector-iphone-skin LiveView lets you broadcast a prototype on your desktop to a phone for testing touch interactions.