Hi all,
I just came back from a day with my dad, and it opened my eyes to
something. My dad is 61 years old and started using computers about 5 or
6 years ago. He learned fast, but is still capable of creating a mess of
his iBook running Mac OS X. He is often confused about what is working
an
Richard Frith-Macdonald wrote:
Apparently even microsoft have partially recognised this ... I recently
followed a link to a news item about their latest release of 'office'
in which it was said they did lot's of market research to find out what
new features people would like ... and found th
I totally agree that non-technical users (i.e. most of humanity) are certainly
very confused by lots of buttons and choices. I also agree with the general
reduction of clutter on windows - it's often unnecessary in apps not targeted
for the technical audience.
However, I'd like to discurage from r
Hello,
On Sunday, January 15, 2006, at 11:28 AM, Dennis Leeuw wrote:
Maybe the less is more idea should be more often used. Maybe the idea
should be that a menu should be not longer then 10 entries, next to
being not deeper then 3 menus. How do others on this list view this?
Have other people
Riccardo wrote:
Hello,
On Sunday, January 15, 2006, at 11:28 AM, Dennis Leeuw wrote:
Maybe the less is more idea should be more often used. Maybe the idea
should be that a menu should be not longer then 10 entries, next to
being not deeper then 3 menus. How do others on this list view this?
On 15 Jan 2006, at 10:28, Dennis Leeuw wrote:
The "make everybody happy" paradigm might be part of the open
source community, since it helps to get more developers, but to me
it sounds like a wrong design approach for the end user. The more
options to choose from the less people feel comfo
On 1/15/06, Richard Frith-Macdonald <[EMAIL PROTECTED]> wrote:
On 15 Jan 2006, at 10:28, Dennis Leeuw wrote:> The "make everybody happy" paradigm might be part of the open> source community, since it helps to get more developers, but to me> it sounds like a wrong design approach for the end user. T
Sašo Kiselkov wrote:
I totally agree that non-technical users (i.e. most of humanity) are certainly
very confused by lots of buttons and choices. I also agree with the general
reduction of clutter on windows - it's often unnecessary in apps not targeted
for the technical audience.
However, I'd l
Am 15.01.2006 um 11:28 schrieb Dennis Leeuw:
The "make everybody happy" paradigm might be part of the open
source community, since it helps to get more developers, but to me
it sounds like a wrong design approach for the end user. The more
options to choose from the less people feel comfor
Hi,
On 15.1.2006, at 11:28, Dennis Leeuw wrote:
Hi all,
I just came back from a day with my dad, and it opened my eyes to
something. My dad is 61 years old and started using computers about
5 or 6 years ago. He learned fast, but is still capable of creating
a mess of his iBook running Ma
On 15.1.2006, at 13:07, Richard Frith-Macdonald wrote:
On 15 Jan 2006, at 10:28, Dennis Leeuw wrote:
PS.
I've read that research suggests 7 items as a maximum that people
(in general) can readily keep in mind, so even a menu with ten
items is probably longer than desirable.
This
On 1/15/06, Dennis Leeuw <[EMAIL PROTECTED]> wrote:
> Richard Frith-Macdonald wrote:
> > PS.
> > I've read that research suggests 7 items as a maximum that people (in
> > general) can readily keep in mind, so even a menu with ten items is
> > probably longer than desirable.
> Nice... didn't know th
On Mon, 2006-01-16 at 00:32 +0100, Stefan Urbanek wrote:
> With this, "wise developer" would provide complete application menu
> with all possible commands. This can be called "Expert" menu layout.
> Then developer who thinks of beginners will take the full structure
> and hide unnecessary me
On 15 Jan 2006, at 12:41, Dennis Leeuw wrote:
Richard Frith-Macdonald wrote:
Apparently even microsoft have partially recognised this ... I
recently followed a link to a news item about their latest release
of 'office' in which it was said they did lot's of market
research to find out
PS.
I've read that research suggests 7 items as a maximum that people (in
general) can readily keep in mind, so even a menu with ten items is
probably longer than desirable.
Nice... didn't know that. My girlfriend initially suggested 5, which I
thought was way too little... but apperently I
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