routing.py

    from channels import include, route
    from chat import consumers
    from . import game_consumers

    channel_routing = [
    #game routing
    route('websocket.connect', game_consumers.ws_connect_lobby, 
path=r"^/lobby/$"),
        route('websocket.receive', game_consumers.ws_receive_lobby, 
path=r"^/lobby/$"),
        route('websocket.disconnect', game_consumers.ws_disconnect_lobby, 
path=r"^/lobby/$"),

app.js

    Websocket = {
        lobby_socket: null,
        setup_ws_lobby : function(){
    Websocket.lobby_socket = new ReconnectingWebSocket(Websocket.ws_scheme 
+ '://' + window.location.host + '/lobby/');
    Websocket.lobby_socket.onmessage = function(message) {
        //nothing yet
            };
    },
    }
    Websocket.setup_ws_lobby();

The url is `127.0.0.1:8000/game`. `Websocket.setup_ws_lobby()` is executed 
on page load. I don't see what I'm doing wrong. I get the error `Not Found: 
/lobby/` in my `python manage.py runserver` console when I load the page. 
My routes are clearly set and my js setup seems to route to those routes. 
Can anyone help? Thanks in advance.

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