[Bug 31613] UI Fonts in Blender are not visible with recent Mesa.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31613 --- Comment #2 from Francis Whittle 2010-11-15 23:58:49 PST --- The conditions for this failure appear to be related to sync uploads only (with or without readbacks is, at a guess, irrelevant). At any rate, commenting out the test to use a stag

[Bug 31613] UI Fonts in Blender are not visible with recent Mesa.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31613 --- Comment #2 from Francis Whittle 2010-11-15 23:58:49 PST --- The conditions for this failure appear to be related to sync uploads only (with or without readbacks is, at a guess, irrelevant). At any rate, commenting out the test to use a stag

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Drill changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Drill changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #3 from Drill 2010-11-15 23:46:59 PST --- Thank you, enabling llvm helped very much. Sorry for bothering you for (as it seems) nothing. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are recei

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #3 from Drill 2010-11-15 23:46:59 PST --- Thank you, enabling llvm helped very much. Sorry for bothering you for (as it seems) nothing. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are recei

[PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Daniel Vetter
On Mon, Nov 15, 2010 at 09:40:14PM +0100, Thomas Hellstrom wrote: > >Hence I think that drivers with extremely specific needs should roll their > >own allocator. So I don't think we should anticipate different allocator > >algorithms. I see driver-specific stuff more in the area of clever > >evicti

[PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Thomas Hellstrom
On 11/15/2010 07:45 PM, Daniel Vetter wrote: > Hi Thomas, > > Thanks for your comments about ttm and vmwgfx. Some of my own ideas about > where this might all be heading below. > > On Mon, Nov 15, 2010 at 08:25:16AM +0100, Thomas Hellstrom wrote: > >> Hi, Daniel, >> >> My main concerns previous

[PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Thomas Hellstrom
On 11/15/2010 08:45 PM, Daniel Vetter wrote: > Hi Thomas, > > On Mon, Nov 15, 2010 at 08:58:13AM +0100, Thomas Hellstrom wrote: > >> Nice work, although I have some comments about general applicability >> that we perhaps need to think about. >> >> 1) The space representation and space allocatio

[PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Daniel Vetter
Hi Thomas, On Mon, Nov 15, 2010 at 08:58:13AM +0100, Thomas Hellstrom wrote: > Nice work, although I have some comments about general applicability > that we perhaps need to think about. > > 1) The space representation and space allocation algorithm is > something that is private to the aperture

[PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Daniel Vetter
Hi Thomas, Thanks for your comments about ttm and vmwgfx. Some of my own ideas about where this might all be heading below. On Mon, Nov 15, 2010 at 08:25:16AM +0100, Thomas Hellstrom wrote: > Hi, Daniel, > > My main concerns previously for embedding GEM objects as user-space > references for TTM

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #29 from Rubén Fernández 2010-11-15 18:25:27 PST --- Created an attachment (id=40301) --> (https://bugs.freedesktop.org/attachment.cgi?id=40301) Status as of commit c1928c7f1065876345d00477eac5558f4cf85158 -- Configure bugmail: ht

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #29 from Rub?n Fern?ndez 2010-11-15 18:25:27 PST --- Created an attachment (id=40301) --> (https://bugs.freedesktop.org/attachment.cgi?id=40301) Status as of commit c1928c7f1065876345d00477eac5558f4cf85158 -- Configure bugmail: ht

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #28 from Rubén Fernández 2010-11-15 18:23:31 PST --- (In reply to comment #26) > Is this still an issue with current mesa git? As of commit c1928c7f1065876345d00477eac5558f4cf85158, I still get incorrect rendering; I'll attach a scr

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #28 from Rub?n Fern?ndez 2010-11-15 18:23:31 PST --- (In reply to comment #26) > Is this still an issue with current mesa git? As of commit c1928c7f1065876345d00477eac5558f4cf85158, I still get incorrect rendering; I'll attach a scr

[Bug 31578] r600g: enforce minimum stride on render target texture images causes texture corruption on teapot demp.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31578 --- Comment #2 from Andy Furniss 2010-11-15 15:48:20 PST --- (In reply to comment #1) > Please try this patch: > > http://lists.freedesktop.org/archives/mesa-dev/2010-November/004034.html That fixes it, thanks. -- Configure bugmail: https://

[Intel-gfx] [PATCH] Backlight: Add backlight type

2010-11-15 Thread Matthew Garrett
Richard, any feedback on this? -- Matthew Garrett | mjg59 at srcf.ucam.org

[Bug 31578] r600g: enforce minimum stride on render target texture images causes texture corruption on teapot demp.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31578 --- Comment #2 from Andy Furniss 2010-11-15 15:48:20 PST --- (In reply to comment #1) > Please try this patch: > > http://lists.freedesktop.org/archives/mesa-dev/2010-November/004034.html That fixes it, thanks. -- Configure bugmail: https://

[Bug 31578] r600g: enforce minimum stride on render target texture images causes texture corruption on teapot demp.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31578 --- Comment #1 from Tilman Sauerbeck 2010-11-15 13:42:24 PST --- Please try this patch: http://lists.freedesktop.org/archives/mesa-dev/2010-November/004034.html -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --

[Bug 31578] r600g: enforce minimum stride on render target texture images causes texture corruption on teapot demp.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31578 --- Comment #1 from Tilman Sauerbeck 2010-11-15 13:42:24 PST --- Please try this patch: http://lists.freedesktop.org/archives/mesa-dev/2010-November/004034.html -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #2 from Marek Olšák 2010-11-15 13:16:47 PST --- I thought we had SSE2 vertex shaders for 64-bit too, but apparently it's disabled. I won't investigate further because there is also LLVM. Can you recompile mesa with --enable-gallium-ll

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #2 from Marek Ol??k 2010-11-15 13:16:47 PST --- I thought we had SSE2 vertex shaders for 64-bit too, but apparently it's disabled. I won't investigate further because there is also LLVM. Can you recompile mesa with --enable-gallium-l

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #1 from Roland Scheidegger 2010-11-15 12:51:46 PST --- There are a couple of asm optimizations which are only available on 32bit and not not 64bit (or some of them only on 64bit with 3dnow). Your gpu doesn't support hw TCL so this co

Re: [PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Daniel Vetter
On Mon, Nov 15, 2010 at 09:40:14PM +0100, Thomas Hellstrom wrote: > >Hence I think that drivers with extremely specific needs should roll their > >own allocator. So I don't think we should anticipate different allocator > >algorithms. I see driver-specific stuff more in the area of clever > >evicti

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 --- Comment #1 from Roland Scheidegger 2010-11-15 12:51:46 PST --- There are a couple of asm optimizations which are only available on 32bit and not not 64bit (or some of them only on 64bit with 3dnow). Your gpu doesn't support hw TCL so this co

Re: [PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Thomas Hellstrom
On 11/15/2010 07:45 PM, Daniel Vetter wrote: Hi Thomas, Thanks for your comments about ttm and vmwgfx. Some of my own ideas about where this might all be heading below. On Mon, Nov 15, 2010 at 08:25:16AM +0100, Thomas Hellstrom wrote: Hi, Daniel, My main concerns previously for embedding

Re: [PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Thomas Hellstrom
On 11/15/2010 08:45 PM, Daniel Vetter wrote: Hi Thomas, On Mon, Nov 15, 2010 at 08:58:13AM +0100, Thomas Hellstrom wrote: Nice work, although I have some comments about general applicability that we perhaps need to think about. 1) The space representation and space allocation algorithm is

Re: [PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Daniel Vetter
Hi Thomas, On Mon, Nov 15, 2010 at 08:58:13AM +0100, Thomas Hellstrom wrote: > Nice work, although I have some comments about general applicability > that we perhaps need to think about. > > 1) The space representation and space allocation algorithm is > something that is private to the aperture

[PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Sedat Dilek
Hi Daniel, I have tried a reduced patchset (w/o drm/i915 stuff) from [1] on a RV250 with linux-next (next-20101115). (See also P.S. for my full patchset) # lspci -nnvv | grep "VGA compatible controller" 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc Radeon RV250 [Mobil

[PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Sedat Dilek
Hi Daniel, I have tried this patchset on a RV250 with linux-next (next-20101115) in combination w/ patchset from "[PATCH 0/9] make struct drm_mm_node embeddable" [1]. glxgears works nice. 2nd test-case is Eric Anholt's OpenArena benchmark. The screen gets blank and system is unusa

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Drill changed: What|Removed |Added Summary|Bad performance of 64-bit |[r300g]Bad performance of |com

[Bug 31635] [r300g]Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Drill changed: What|Removed |Added Summary|Bad performance of 64-bit |[r300g]Bad performance of |com

[Bug 31635] New: Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Summary: Bad performance of 64-bit compilation compared to 32-bit. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW

[Bug 31635] New: Bad performance of 64-bit compilation compared to 32-bit.

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=31635 Summary: Bad performance of 64-bit compilation compared to 32-bit. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW

Re: [PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Daniel Vetter
Hi Thomas, Thanks for your comments about ttm and vmwgfx. Some of my own ideas about where this might all be heading below. On Mon, Nov 15, 2010 at 08:25:16AM +0100, Thomas Hellstrom wrote: > Hi, Daniel, > > My main concerns previously for embedding GEM objects as user-space > references for TTM

[PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Thomas Hellstrom
On 11/12/2010 06:36 PM, Daniel Vetter wrote: > Hi all, > > This patch-set changes the algorithm in drm_mm.c to not need additional > allocations to track free space and adds an api to make embedding struct > drm_mm_node possible. Benefits: > > - If struct drm_mm_node is provided, no allocations nee

Re: [Intel-gfx] [PATCH] Backlight: Add backlight type

2010-11-15 Thread Jesse Barnes
On Mon, 15 Nov 2010 15:48:20 + Matthew Garrett wrote: > Richard, any feedback on this? > At KS akpm said he'd likely be taking over backlight from Richard, since Richard is very distracted with other things atm (please correct me if I'm wrong). So either someone needs to volunteer to maint

[Intel-gfx] [PATCH] Backlight: Add backlight type

2010-11-15 Thread Jesse Barnes
On Mon, 15 Nov 2010 15:48:20 + Matthew Garrett wrote: > Richard, any feedback on this? > At KS akpm said he'd likely be taking over backlight from Richard, since Richard is very distracted with other things atm (please correct me if I'm wrong). So either someone needs to volunteer to maint

[PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Thomas Hellstrom
Hi, Daniel, My main concerns previously for embedding GEM objects as user-space references for TTM has been twofold and implementation specific. 1) The locking has been using global mutexes where local spin- or RCU locks have been more appropriate. It looks like this has finally been / is fina

Re: [Intel-gfx] [PATCH] Backlight: Add backlight type

2010-11-15 Thread Matthew Garrett
Richard, any feedback on this? -- Matthew Garrett | mj...@srcf.ucam.org ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Bug 29495] [r300g] Shadowgrounds: character portraits rendered wrong

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29495 --- Comment #2 from Sven Arvidsson 2010-11-15 06:07:48 PST --- (In reply to comment #1) > Is this still an issue with current mesa git? No change with current git master. I did however notice that the bug disappear if RADEON_NO_TCL=1 is set. -

[Bug 29495] [r300g] Shadowgrounds: character portraits rendered wrong

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=29495 --- Comment #2 from Sven Arvidsson 2010-11-15 06:07:48 PST --- (In reply to comment #1) > Is this still an issue with current mesa git? No change with current git master. I did however notice that the bug disappear if RADEON_NO_TCL=1 is set. -

[Bug 30166] [wine] Shader issues in rthdribl 1.2

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30166 --- Comment #3 from Sven Arvidsson 2010-11-15 06:04:20 PST --- (In reply to comment #2) > Is this still an issue with current mesa git? No change. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are recei

[Bug 30166] [wine] Shader issues in rthdribl 1.2

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30166 --- Comment #3 from Sven Arvidsson 2010-11-15 06:04:20 PST --- (In reply to comment #2) > Is this still an issue with current mesa git? No change. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are recei

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #27 from Sven Arvidsson 2010-11-15 06:02:45 PST --- (In reply to comment #26) > Is this still an issue with current mesa git? The game segfaults with current git. I'll try to bisect and file a new bug for this regression. -- Config

[Bug 28860] [r300g] Yo Frankie - shaders not working: Too many instructions

2010-11-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #27 from Sven Arvidsson 2010-11-15 06:02:45 PST --- (In reply to comment #26) > Is this still an issue with current mesa git? The game segfaults with current git. I'll try to bisect and file a new bug for this regression. -- Config

Re: [PATCH 0/9] make struct drm_mm_node embeddable

2010-11-15 Thread Sedat Dilek
Hi Daniel, I have tried a reduced patchset (w/o drm/i915 stuff) from [1] on a RV250 with linux-next (next-20101115). (See also P.S. for my full patchset) # lspci -nnvv | grep "VGA compatible controller" 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc Radeon RV250 [Mobil

Re: [PATCH 0/3] embed drm_gem_object into radeon_bo

2010-11-15 Thread Sedat Dilek
Hi Daniel, I have tried this patchset on a RV250 with linux-next (next-20101115) in combination w/ patchset from "[PATCH 0/9] make struct drm_mm_node embeddable" [1]. glxgears works nice. 2nd test-case is Eric Anholt's OpenArena benchmark. The screen gets blank and system is unusa