Re: [PATCH libdrm] amdgpu: update the exported always on CU bitmap

2017-06-25 Thread Michel Dänzer
On 26/06/17 03:12 PM, Flora Cui wrote: > keep cu_ao_mask unchanged for backward compatibility. > > Change-Id: I9f497aadd309977468e246fea333b392c0150276 > Signed-off-by: Flora Cui > --- > This patch should be landed after the kmd patch upsteam. right? Right. Also, include/drm/amdgpu_drm.h should

Re: [PATCH 1/3] drm/etnaviv: don't trigger OOM killer when page allocation fails

2017-06-25 Thread Lucas Stach
Am Montag, den 26.06.2017, 07:52 +0200 schrieb Michal Hocko: > On Tue 20-06-17 11:25:24, Daniel Vetter wrote: > > On Tue, Jun 20, 2017 at 11:22:06AM +0200, Lucas Stach wrote: > > > Am Dienstag, den 20.06.2017, 11:06 +0200 schrieb Daniel Vetter: > > > > On Tue, Jun 06, 2017 at 09:17:06AM +0200, Luca

[Bug 99349] Failed to build shader (translation from TGSI)

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99349 --- Comment #14 from Gert Wollny --- Actually that patch was more of a bad hack. Try this new patch set that goes to the source of the problem: https://patchwork.freedesktop.org/series/26330/ for me it solved this "translation from TGSI" probl

[Bug 100242] radeon buffer allocation failure during startup of Factorio

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100242 Michel Dänzer changed: What|Removed |Added CC||nhaeh...@gmail.com --- Comment #9 from

Re: [PATCH 7/7] crypto: caam: cleanup CONFIG_64BIT ifdefs when using io{read|write}64

2017-06-25 Thread Logan Gunthorpe
Thanks Horia. I'm inclined to just use your patch verbatim. I can set you as author, but no matter how I do it, I'll need your Signed-off-by. Logan On 23/06/17 12:51 AM, Horia Geantă wrote: > On 6/22/2017 7:49 PM, Logan Gunthorpe wrote: >> Now that ioread64 and iowrite64 are always available we

Re: [PATCH 7/7] crypto: caam: cleanup CONFIG_64BIT ifdefs when using io{read|write}64

2017-06-25 Thread Horia Geantă
On 6/22/2017 7:49 PM, Logan Gunthorpe wrote: > Now that ioread64 and iowrite64 are always available we don't > need the ugly ifdefs to change their implementation when they > are not. > Thanks Logan. Note however this is not equivalent - it changes the behaviour, since CAAM engine on i.MX6S/SL/D/

[PATCH v4] drm/sun4i: hdmi: Implement I2C adapter for A10s DDC bus

2017-06-25 Thread Jonathan Liu
The documentation for drm_do_get_edid in drivers/gpu/drm/drm_edid.c states: "As in the general case the DDC bus is accessible by the kernel at the I2C level, drivers must make all reasonable efforts to expose it as an I2C adapter and use drm_get_edid() instead of abusing this function." Exposing t

[PATCH v2] drm: bridge: synopsys/dw-hdmi: Provide default configuration function for HDMI 2.0 PHY

2017-06-25 Thread Jose Abreu
Currently HDMI 2.0 PHYs do not have a default configuration function. As *some* of the HDMI 2.0 PHYs have the same register layout as the 3D PHYs we can provide the same default configuration function for both and still let user overwrite this with custom configuration function if needed. If, for

Re: [alsa-devel] [PATCH 8/8] ASoC: AMD: Add machine driver for cz rt5650

2017-06-25 Thread Pierre-Louis Bossart
+static const struct acpi_device_id cz_audio_acpi_match[] = { + { "I2SC1002", 0 }, This one goes on my list of _HID that don't follow ACPI/PCI vendorID/PartID conventions. AMD shoud use the "AMDI" ACPI ID or the 0x1002 PCI ID for the 4 first characters, if everyone does what they feel li

Re: [PATCH v3] drm/sun4i: hdmi: Implement I2C adapter for A10s DDC bus

2017-06-25 Thread Jonathan Liu
Hi Maxime, On 22 June 2017 at 07:26, Maxime Ripard wrote: > On Wed, Jun 21, 2017 at 07:42:47PM +1000, Jonathan Liu wrote: >> >> +static int wait_fifo_flag_unset(struct sun4i_hdmi *hdmi, u32 flag) >> >> +{ >> >> + /* 1 byte takes 9 clock cycles (8 bits + 1 ack) */ >> >> + unsigned long byt

Re: [PATCH 4/7] alpha: provide ioread64 and iowrite64 implementations

2017-06-25 Thread Stephen Bates
> +#define iowrite64be(v,p) iowrite32(cpu_to_be64(v), (p)) Logan, thanks for taking this cleanup on. I think this should be iowrite64 not iowrite32? Stephen ___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mai

[PATCH v2 7/7] crypto: caam: cleanup CONFIG_64BIT ifdefs when using io{read|write}64

2017-06-25 Thread Horia Geantă
Now that ioread64 and iowrite64 are always available we don't need the ugly ifdefs to change their implementation when they are not. Signed-off-by: Logan Gunthorpe Cc: Horia Geantă Cc: Dan Douglass Cc: Herbert Xu Cc: "David S. Miller" Updated patch such that behaviour does not change from i.

Re: [PATCH 10/19] drm/sun4i: hdmi: Rename internal DDC clock to avoid name collision

2017-06-25 Thread Chen-Yu Tsai
On Mon, Jun 5, 2017 at 10:00 PM, Maxime Ripard wrote: > On Sat, Jun 03, 2017 at 10:33:25PM +0800, Chen-Yu Tsai wrote: >> On Sat, Jun 3, 2017 at 3:30 AM, Maxime Ripard >> wrote: >> > On Fri, Jun 02, 2017 at 06:10:15PM +0800, Chen-Yu Tsai wrote: >> >> The DDC parent clock on the A31 SoC is also con

[PATCH] drm: exynos: dsi: release DSI_PORT_OUT node right after of_drm_find_bridge()

2017-06-25 Thread Shuah Khan
Fix to call of_node_put() right after of_drm_find_bridge() instead of holding on to it until exynos_dsi_remove(). Suggested-by: Inki Dae Signed-off-by: Shuah Khan --- drivers/gpu/drm/exynos/exynos_drm_dsi.c | 5 + 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/drivers/gpu/drm/

Re: [PATCH v2 13/14] drm: stm: remove dead code and pointless local lut storage

2017-06-25 Thread Peter Rosin
On 2017-06-22 13:49, Philippe CORNU wrote: > On 06/22/2017 08:06 AM, Peter Rosin wrote: >> The redundant fb helper .load_lut is no longer used, and can not >> work right without also providing the fb helpers .gamma_set and >> .gamma_get thus rendering the code in this driver suspect. >> > > Hi Pet

[Bug 99349] Failed to build shader (translation from TGSI)

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99349 --- Comment #13 from Elia Argentieri --- I tried your patch, but unfortunately it didn't solve my problem with godot engine... I don't get any error about GPR limits, just this: EE r600_shader.c:190 r600_pipe_shader_create - translation from TGS

[git pull] drm-amdkfd-next

2017-06-25 Thread Oded Gabbay
Hi Dave, This is amdkfd's pull request for kernel 4.13. It contains a fix to a function which returned an incorrect error value and another spelling fix Thanks, Oded The following changes since commit 047b8e21e3bfa9faa4ed9a0c337fe0c687710251: Merge tag 'drm-misc-next-2017-06-19_0' of git://a

[Bug 99553] Tracker bug for runnning OpenCL applications on Clover

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99553 --- Comment #12 from M. Edward (Ed) Borasky --- (In reply to Luke A. Guest from comment #11) > Blender Cycles OpenCL support also doesn't work. Is there a bug filed in a bug tracker somewhere for this one? -- You are receiving this mail becaus

[Bug 99553] Tracker bug for runnning OpenCL applications on Clover

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99553 --- Comment #11 from Luke A. Guest --- Blender Cycles OpenCL support also doesn't work. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list dri-devel@li

[Bug 93050] Amdgpu, Tonga "IO_PAGE_FAULT" and "[amdgpu]] *ERROR* amdgpu: ring 0 test failed" result in Kernel Panic

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93050 jk changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 101484] [regression, bisected] Steam fails to render content, if mesa is compiled with -O2 -march=haswell

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 --- Comment #9 from Joti Papadopoulos --- Same here. Removing -march=native fixes the issue(which in my case would be Skylake). -- You are receiving this mail because: You are the assignee for the bug.__

[Bug 196189] [BISECTED][REGRESSION] Nouveau on NVA8 renders the system unusable

2017-06-25 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=196189 Daniel Otero (daniel.ot...@outlook.com) changed: What|Removed |Added Status|NEW |RESOLVED

[Bug 101584] clover: ethminer -G --benchmark: ring buffer overflow, GPU faults

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101584 Jan Vesely changed: What|Removed |Added Blocks||99553 Referenced Bugs: https://bugs.free

[Bug 99553] Tracker bug for runnning OpenCL applications on Clover

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99553 Jan Vesely changed: What|Removed |Added Depends on||101584 Referenced Bugs: https://bugs.free

[Bug 196189] [BISECTED][REGRESSION] Nouveau on NVA8 renders the system unusable

2017-06-25 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=196189 Ilia Mirkin (imir...@alum.mit.edu) changed: What|Removed |Added CC||imir...@alum.mit.edu

[Bug 98146] DRI_PRIME=1 and fullscreen issues

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=98146 --- Comment #21 from Mike Lothian --- To stop tearing you'll need to be running kernel 4.10 or newer, as that contains the i915 fences work You don't need to launch the steam app with DRI_PRIME, you just chance the individual games to launch wit

[Bug 101484] [regression, bisected] Steam fails to render content, if mesa is compiled with -O2 -march=haswell

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 Gregor Münch changed: What|Removed |Added Summary|[bisected] Steam fails to |[regression, bisected]

[Bug 196189] New: [BISECTED][REGRESSION] Nouveau on NVA8 renders the system unusable

2017-06-25 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=196189 Bug ID: 196189 Summary: [BISECTED][REGRESSION] Nouveau on NVA8 renders the system unusable Product: Drivers Version: 2.5 Kernel Version: > 4.11 Hardware: x86-64

Re: [PATCH 0/9] Visible VRAM Management Improvements

2017-06-25 Thread Christian König
Am 24.06.2017 um 23:50 schrieb John Brooks: On Sat, Jun 24, 2017 at 08:20:22PM +0200, Christian König wrote: Am 24.06.2017 um 01:16 schrieb John Brooks: On Fri, Jun 23, 2017 at 05:02:58PM -0400, Felix Kuehling wrote: Hi John, I haven't read your patches. Just a question based on the cover let

Re: [PATCH 0/9] Visible VRAM Management Improvements

2017-06-25 Thread Christian König
Am 24.06.2017 um 20:36 schrieb John Brooks: On Sat, Jun 24, 2017 at 08:07:15PM +0200, Christian König wrote: Am 23.06.2017 um 19:39 schrieb John Brooks: This patch series is intended to improve performance when limited CPU-visible VRAM is under pressure. Moving BOs into visible VRAM is essenti

[Bug 101484] [bisected] Steam fails to render content, if mesa is compiled with -O2

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 --- Comment #7 from network...@rkmail.ru --- openSUSE, no problem with -O2 CFLAGS='-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector -funwind-tables -fasynchronous-unwind-tables -DNDEBUG' CXXFLAGS='-fmessag

[Bug 100242] radeon buffer allocation failure during startup of Factorio

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100242 --- Comment #8 from tnmailingli...@gmail.com --- I managed to bisect mesa and got this result: https://cgit.freedesktop.org/mesa/mesa/commit/?id=fb827c055cb1bdd2b18d0687c06c56b537d805f3 is the first bad commit commit fb827c055cb1bdd2b18d0687c06c

[Bug 101484] [bisected] Steam fails to render content, if mesa is compiled with -O2

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 --- Comment #6 from Gregor Münch --- Forgot to add: it isnt a problem with Steam Beta, its also in the non-beta variant. -- You are receiving this mail because: You are the assignee for the bug.___ d

[Bug 101484] [bisected] Steam fails to render content, if mesa is compiled with -O2

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 Gregor Münch changed: What|Removed |Added Summary|[bisected, SI] Steam fails |[bisected] Steam fails to

[Bug 100070] Rocket League: grass gets rendered incorrectly

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100070 Gregor Münch changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 101584] clover: ethminer -G --benchmark: ring buffer overflow, GPU faults

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101584 Bug ID: 101584 Summary: clover: ethminer -G --benchmark: ring buffer overflow, GPU faults Product: Mesa Version: git Hardware: Other OS: All St

[Bug 101484] [bisected, SI] Steam fails to render content

2017-06-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101484 --- Comment #4 from Joti Papadopoulos --- I'm having the same issue on Tonga(Gigabyte R9 380) on Arch Linux -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mail