fixes this.
Signed-off-by: Martin Fuzzey
---
drivers/gpu/drm/imx/ipuv3-crtc.c | 11 +--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/imx/ipuv3-crtc.c b/drivers/gpu/drm/imx/ipuv3-crtc.c
index 63c0284..9137b64 100644
--- a/drivers/gpu/drm/imx/ipuv3-crtc.c
+++ b/d
On 06/08/18 21:05, Rob Herring wrote:
On Fri, Aug 3, 2018 at 1:50 PM Sean Paul wrote:
Fwiw, I'd lean towards allowing DUMB allocation from the render nodes. I
understand it limits use cases that are undesirable, but it is also limiting
usecases that are desirable. So, given that people are
Hi Emil,
On 03/08/18 14:35, Emil Velikov wrote:
Hi Martin,
On 1 August 2018 at 15:24, Martin Fuzzey wrote:
Let's start with the not-so obvious question:
Why does one open the imx as render node?
Of the top of my head:
There is nothing in egl/android that should require an authenticated
.
Here is my full patch:
Make imx-drm export a render node so that mesa can use it to allocate
From: Martin Fuzzey
Date: 2018-07-26 15:37:28 +0200
dumb memory rather than requiring the master node.
The problem with using the master node is that, on android 8.1, drm_hwcomposer
is a seperate process
Hi,
I'm trying to get Android graphics working on i.MX6 using upstream
versions:
Kernel 4.14
Mesa: mesa-17.3.0-rc2
Libdrm: libdrm-2.4.88
drm_hwcomposer (git head)
gbm_gralloc (git head from git://github.com/robherring)
I want to run on Android 5, which only has HWC1, the code for that