On Wed Oct 11, 2023 at 1:35 AM CEST, Caleb Connolly wrote:
> On 10/10/2023 23:53, Piotr Masłowski wrote:
> They don't need to be correct, you don't need to complicate it, you just
> need a value that plays nice. When it comes down to it you're much more
> likely to be constrained
ats already a quite contrived scenario.
Is there actually any use case that instead of ending up with pixels
either way, would be better served by a (possibly inaccurate) curve?
(future me here: that spline-along-the-border from earlier I guess)
--
Cheers,
Piotr Masłowski
ay.
What do you all think of that? I didn't see this approach considered in
any of the earlier discussions, yet it seems so elegant to me. Am I
missing something?
--
Cheers,
Piotr Masłowski