[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-09-18 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #14 from almos 2011-08-20 13:13:19 PDT --- (In reply to comment #13) > (In reply to comment #12) > > Now this problem appeared again. With medium shader detail all human > > deployables and the strogg AVT loose detail textures and lig

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #14 from almos 2011-08-20 13:13:19 PDT --- (In reply to comment #13) > (In reply to comment #12) > > Now this problem appeared again. With medium shader detail all human > > deployables and the strogg AVT loose detail textures and lig

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #13 from Tom Stellard 2011-08-15 12:12:00 PDT --- (In reply to comment #12) > Now this problem appeared again. With medium shader detail all human > deployables and the strogg AVT loose detail textures and lightmaps as > approached.

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #13 from Tom Stellard 2011-08-15 12:12:00 PDT --- (In reply to comment #12) > Now this problem appeared again. With medium shader detail all human > deployables and the strogg AVT loose detail textures and lightmaps as > approached.

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 almos changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|FIXED

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-08-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 almos changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|FIXED

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #10 from almos 2011-05-11 11:04:43 PDT --- Fix v2 works perfectly. Thanks. I also tested some other games, and saw no regressions. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #10 from almos 2011-05-11 11:04:43 PDT --- Fix v2 works perfectly. Thanks. I also tested some other games, and saw no regressions. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46577|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46577|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #8 from almos 2011-05-11 03:30:14 PDT --- Created an attachment (id=46595) --> (https://bugs.freedesktop.org/attachment.cgi?id=46595) etqw_log.txt.gz Unfortunately the fix makes things worse. Now everything is black except the sky,

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #8 from almos 2011-05-11 03:30:14 PDT --- Created an attachment (id=46595) --> (https://bugs.freedesktop.org/attachment.cgi?id=46595) etqw_log.txt.gz Unfortunately the fix makes things worse. Now everything is black except the sky,

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46526|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46526|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46516|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 Tom Stellard changed: What|Removed |Added Attachment #46516|0 |1 is obsolete|

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #5 from Tom Stellard 2011-05-10 03:22:00 PDT --- (In reply to comment #4) > Created an attachment (id=46526) --> (https://bugs.freedesktop.org/attachment.cgi?id=46526) > etqw_log_verbose.txt.gz > > As the previous one, this was als

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #5 from Tom Stellard 2011-05-10 03:22:00 PDT --- (In reply to comment #4) > Created an attachment (id=46526) --> (https://bugs.freedesktop.org/attachment.cgi?id=46526) > etqw_log_verbose.txt.gz > > As the previous one, this was als

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #4 from almos 2011-05-10 02:46:15 PDT --- Created an attachment (id=46526) --> (https://bugs.freedesktop.org/attachment.cgi?id=46526) etqw_log_verbose.txt.gz As the previous one, this was also done with shader effects = high. -- C

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #4 from almos 2011-05-10 02:46:15 PDT --- Created an attachment (id=46526) --> (https://bugs.freedesktop.org/attachment.cgi?id=46526) etqw_log_verbose.txt.gz As the previous one, this was also done with shader effects = high. -- C

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #3 from Tom Stellard 2011-05-09 22:11:23 PDT --- Created an attachment (id=46516) View: https://bugs.freedesktop.org/attachment.cgi?id=46516 Review: https://bugs.freedesktop.org/review?bug=36939&attachment=46516 Verbose patch Thi

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #3 from Tom Stellard 2011-05-09 22:11:23 PDT --- Created an attachment (id=46516) View: https://bugs.freedesktop.org/attachment.cgi?id=46516 Review: https://bugs.freedesktop.org/review?bug=36939&attachment=46516 Verbose patch Thi

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #2 from almos 2011-05-07 12:24:15 PDT --- Created an attachment (id=46429) --> (https://bugs.freedesktop.org/attachment.cgi?id=46429) etqw_console.txt.gz (In reply to comment #1) > Can you run the program with the environment variab

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #2 from almos 2011-05-07 12:24:15 PDT --- Created an attachment (id=46429) --> (https://bugs.freedesktop.org/attachment.cgi?id=46429) etqw_console.txt.gz (In reply to comment #1) > Can you run the program with the environment variab

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #1 from Tom Stellard 2011-05-07 11:05:34 PDT --- Can you run the program with the environment variable RADEON_DEBUG=fp and post the output. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are

[Bug 36939] multitexturing is messed up in quake wars (regression)

2011-05-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #1 from Tom Stellard 2011-05-07 11:05:34 PDT --- Can you run the program with the environment variable RADEON_DEBUG=fp and post the output. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are