[Bug 39193] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap

2011-07-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=39193 --- Comment #1 from Simon Farnsworth 2011-07-14 09:54:34 PDT --- I'm going to hunt for a different way to do this; I can see what's going on, but I have no idea why. glXBindTexImageEXT ends up calling into st_context_teximage (st_manager.c:523

[Bug 39193] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap

2011-07-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=39193 --- Comment #1 from Simon Farnsworth 2011-07-14 09:54:34 PDT --- I'm going to hunt for a different way to do this; I can see what's going on, but I have no idea why. glXBindTexImageEXT ends up calling into st_context_teximage (st_manager.c:523