https://bugs.freedesktop.org/show_bug.cgi?id=60553
letharion at gmail.com changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #9 from Laurent carlier ---
Is it still an issue?
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--- Comment #8 from letharion at gmail.com ---
Created attachment 78862
--> https://bugs.freedesktop.org/attachment.cgi?id=78862=edit
Trine 2 windowed. Proper rendering.
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letharion at gmail.com changed:
What|Removed |Added
Attachment #78860|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #6 from letharion at gmail.com ---
Created attachment 78860
--> https://bugs.freedesktop.org/attachment.cgi?id=78860=edit
Trine 2 in fullscreen, heavy miss rendering.
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letharion at gmail.com changed:
What|Removed |Added
Status|RESOLVED|REOPENED
https://bugs.freedesktop.org/show_bug.cgi?id=60553
lethar...@gmail.com changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #6 from lethar...@gmail.com ---
Created attachment 78860
-- https://bugs.freedesktop.org/attachment.cgi?id=78860action=edit
Trine 2 in fullscreen, heavy miss rendering.
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #8 from lethar...@gmail.com ---
Created attachment 78862
-- https://bugs.freedesktop.org/attachment.cgi?id=78862action=edit
Trine 2 windowed. Proper rendering.
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier lordhea...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #3 from letharion at gmail.com ---
I can confirm I have the same issue. Works in windowed, colors wrong in
fullscreen, and some objects fail to render completely during gameplay.
Radeon HD 6550D
Mesa 9.1
xf86-video-ati 7.1.0
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You
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #3 from lethar...@gmail.com ---
I can confirm I have the same issue. Works in windowed, colors wrong in
fullscreen, and some objects fail to render completely during gameplay.
Radeon HD 6550D
Mesa 9.1
xf86-video-ati 7.1.0
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You
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #2 from Laurent carlier ---
Tracing the game windows gives a working trace:
6 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL, GLX_BLUE_SIZE,
GLX_BUFFER_SIZE,
https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier changed:
What|Removed |Added
Attachment #74499|image/png |image/jpeg
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #1 from Laurent carlier ---
Created attachment 74500
--> https://bugs.freedesktop.org/attachment.cgi?id=74500=edit
trine2 with correct rendering (windowed)
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Laurent carlier changed:
What|Removed |Added
Attachment #74499|text/plain |image/png
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier changed:
What|Removed |Added
Hardware|Other |x86-64 (AMD64)
OS|All
https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier lordhea...@gmail.com changed:
What|Removed |Added
Hardware|Other |x86-64 (AMD64)
https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier lordhea...@gmail.com changed:
What|Removed |Added
Attachment #74499|text/plain |image/png
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #1 from Laurent carlier lordhea...@gmail.com ---
Created attachment 74500
-- https://bugs.freedesktop.org/attachment.cgi?id=74500action=edit
trine2 with correct rendering (windowed)
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier lordhea...@gmail.com changed:
What|Removed |Added
Attachment #74499|image/png |image/jpeg
https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #2 from Laurent carlier lordhea...@gmail.com ---
Tracing the game windows gives a working trace:
6 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL,
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