[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=61349 Marek Ol??k changed: What|Removed |Added Resolution|FIXED |NOTABUG -- You are receiving this mail be

[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=61349 Marek Ol??k changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-02-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=61349 --- Comment #2 from Pavel Ondra?ka --- (In reply to comment #1) > RGTC1 texturing uses only 4 bits of precision in R500, which can cause some > piglit failures. If you run the test, you'll see how the precision affects > the filtered texture. If

[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-02-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=61349 --- Comment #1 from Marek Ol??k --- RGTC1 texturing uses only 4 bits of precision in R500, which can cause some piglit failures. If you run the test, you'll see how the precision affects the filtered texture. If it's not completely wrong, let's j

[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-02-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61349 --- Comment #2 from Pavel Ondračka --- (In reply to comment #1) > RGTC1 texturing uses only 4 bits of precision in R500, which can cause some > piglit failures. If you run the test, you'll see how the precision affects > the filtered texture. If

[Bug 61349] [r300g, bisected] piglit rgtc-teximage-01 fails

2013-02-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61349 --- Comment #1 from Marek Olšák --- RGTC1 texturing uses only 4 bits of precision in R500, which can cause some piglit failures. If you run the test, you'll see how the precision affects the filtered texture. If it's not completely wrong, let's j