[Bug 90360] [RV710/M92] GPU lockup caused by shader based MPEG2 decoding

2019-11-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90360 Martin Peres changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 90360] [RV710/M92] GPU lockup caused by shader based MPEG2 decoding

2015-07-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90360 --- Comment #6 from no.spam.to.me at ish.de --- (In reply to Christian König from comment #4) > Because of > that we fall back to shader based MPEG2 decoding and that seems to crash the > GPU. Who is responsible for shader based MPEG2 decoding?

[Bug 90360] [RV710/M92] GPU lockup caused by shader based MPEG2 decoding

2015-05-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90360 --- Comment #5 from Mohammad AlSaleh --- Yes. I already have my player configured to only use VDPAU with H264(by default). However, playback is not the only use-case of hardware acceleration. I actually stumbled upon this bug when a script call

[Bug 90360] [RV710/M92] GPU lockup caused by shader based MPEG2 decoding

2015-05-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=90360 Christian König changed: What|Removed |Added Summary|[RV710/M92] Soft lock |[RV710/M92] GPU lockup