[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #10 from Daniel Scharrer --- I can also confirm that the patch fixes the issue with the game. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was s

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #9 from almos --- I confirm that the glitch occurs with Mesa 11.3-dev, and the patch "radeonsi: work around an MSAA fast stencil clear problem" posted to mesa-dev fixes it. -- You are receiving this mail because: You are the assigne

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #8 from Nicolai H�hnle --- This makes sense. Mesa 11.1 does not contain the stencil fast clear changes. I'm going to try to get some clarification on what's going wrong here. -- You are receiving this mail because: You are the ass

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #7 from almos --- Created attachment 122748 --> https://bugs.freedesktop.org/attachment.cgi?id=122748&action=edit kotor2-shadows-frame296.png (In reply to Nicolai H�hnle from comment #5) > almos, I'm surprised that you're not see

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #6 from Daniel Scharrer --- Hi, thanks for looking into this. The problem happens on all MSAA levels the game offers: 2, 4 and 6 (I assume this maps to 8). The there are less lines with lower MSAA levels though, or at least they are

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #5 from Nicolai H�hnle --- Hi Daniel, thanks for the apitrace and preliminary investigation. I can confirm that the trace shows a rendering error on Verde, Bonaire, and Tonga. A workaround for now is to set R600_DEBUG=nohyperz. Cou

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 almos changed: What|Removed |Added CC||aaalmosss at gmail.com --- Comment #4 from almos

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #3 from almos --- (In reply to Daniel Scharrer from comment #2) > > Note that Steam only offers the remastered version of KotOR2 now, which > > doesn't use ATI_fs anymore. > > Yes, I'm talking about the remastered version (the only o

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-03-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #2 from Daniel Scharrer --- > Note that Steam only offers the remastered version of KotOR2 now, which > doesn't use ATI_fs anymore. Yes, I'm talking about the remastered version (the only one that has a native linux release). Did you

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-03-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 --- Comment #1 from almos --- With the ATI_fs patch series v4 applied (even the ones that are not in master yet), I see no such glitches in KotOR 2. Shadows are correct, and fog is correct. The only problem I see is that enabling soft shadows mak

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-01-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 Daniel Scharrer changed: What|Removed |Added Attachment #121127|text/plain |image/jpeg mime type|

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-01-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 Bug ID: 93767 Summary: Glitches with soft shadows and MSAA in Knights of the Old Republic 2 Product: Mesa Version: git Hardware: Other OS: All S