[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-07-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #20 from Mike Lothian --- I have a feeling https://reviews.llvm.org/D22032 fixed the issue where I could run the game at Ultra settings, certainly one of the changes in the last two days has fixed it for me -- You are receiving this

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-07-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 Mike Lothian changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-07-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #18 from Matt Arsenault --- (In reply to Matt Arsenault from comment #17) > This is going to be a pre-existing bug. Can you narrow it down to a > particular shader? I'm not familiar with debugging graphics I didn't notice the second

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-07-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #17 from Matt Arsenault --- This is going to be a pre-existing bug. Can you narrow it down to a particular shader? I'm not familiar with debugging graphics -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #16 from Mike Lothian --- The revert nolong applied cleanly since "CodeGen: Use MachineInstr& in TargetInstrInfo, NFC" git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk at 274189 91177308-0d34-0410-b5e6-96231b3b80d8 Is there

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #15 from Daniel Scharrer --- Created attachment 124722 --> https://bugs.freedesktop.org/attachment.cgi?id=124722&action=edit Trimmed R600_DEBUG=vs,ps output & shader GL calls with LLVM r273782, but with r266378 reverted -- You are

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #14 from Daniel Scharrer --- Created attachment 124721 --> https://bugs.freedesktop.org/attachment.cgi?id=124721&action=edit Trimmed R600_DEBUG=vs,ps output & shader GL calls with LLVM r273782 I could not record an apitrace (game h

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 Michel Dänzer changed: What|Removed |Added CC||arsenm2 at gmail.com --- Comment #13 fr

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #12 from Mike Lothian --- Created attachment 124673 --> https://bugs.freedesktop.org/attachment.cgi?id=124673&action=edit Patch of the revert of D19091 This patch is the reversion of D19091 Which fixes the issue for me - the graph

[Bug 95528] BioShock Infinite graphical glitches on radeonsi

2016-06-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95528 Vedran Miletić changed: What|Removed |Added Summary|BioShock Infinite issues on |BioShock Infinite graphical