https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #20 from Mike Lothian ---
I have a feeling https://reviews.llvm.org/D22032 fixed the issue where I could
run the game at Ultra settings, certainly one of the changes in the last two
days has fixed it for me
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https://bugs.freedesktop.org/show_bug.cgi?id=95528
Mike Lothian changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #18 from Matt Arsenault ---
(In reply to Matt Arsenault from comment #17)
> This is going to be a pre-existing bug. Can you narrow it down to a
> particular shader? I'm not familiar with debugging graphics
I didn't notice the second
https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #17 from Matt Arsenault ---
This is going to be a pre-existing bug. Can you narrow it down to a particular
shader? I'm not familiar with debugging graphics
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https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #16 from Mike Lothian ---
The revert nolong applied cleanly since "CodeGen: Use MachineInstr& in
TargetInstrInfo, NFC"
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk at 274189
91177308-0d34-0410-b5e6-96231b3b80d8
Is there
https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #15 from Daniel Scharrer ---
Created attachment 124722
--> https://bugs.freedesktop.org/attachment.cgi?id=124722&action=edit
Trimmed R600_DEBUG=vs,ps output & shader GL calls with LLVM r273782, but with
r266378 reverted
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https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #14 from Daniel Scharrer ---
Created attachment 124721
--> https://bugs.freedesktop.org/attachment.cgi?id=124721&action=edit
Trimmed R600_DEBUG=vs,ps output & shader GL calls with LLVM r273782
I could not record an apitrace (game h
https://bugs.freedesktop.org/show_bug.cgi?id=95528
Michel Dänzer changed:
What|Removed |Added
CC||arsenm2 at gmail.com
--- Comment #13 fr
https://bugs.freedesktop.org/show_bug.cgi?id=95528
--- Comment #12 from Mike Lothian ---
Created attachment 124673
--> https://bugs.freedesktop.org/attachment.cgi?id=124673&action=edit
Patch of the revert of D19091
This patch is the reversion of D19091
Which fixes the issue for me - the graph
https://bugs.freedesktop.org/show_bug.cgi?id=95528
Vedran MiletiÄ changed:
What|Removed |Added
Summary|BioShock Infinite issues on |BioShock Infinite graphical
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